#include <O3dManager.hpp>
Inheritance diagram for se_ogre::O3dManager:

Public Member Functions | |
| O3dManager () | |
| virtual | ~O3dManager () |
| void | clear () |
| bool | frameStarted (const Ogre::FrameEvent &evt) |
| bool | frameEnded (const Ogre::FrameEvent &evt) |
| void | moveCamera (float stepDelta) |
| void | showDebugOverlay (bool show) |
| void | flipDebugOverlay () |
| void | step (long when) |
| void | setCentreAligned (bool flag) |
| bool | isShowingDebugInfo () |
| void | showDebugInfo (bool state) |
| void | setEditLights (bool flag) |
| void | setDebugText (const Ogre::String &s) |
| virtual void | init () |
| Called by Composite. | |
| virtual void | initGame () |
| virtual void | cleanupGame () |
| virtual void | cleanup () |
| Called by Composite. | |
| bool | hasParent () const |
| Does the Pos have a parent? | |
| NodeComponent * | parent () |
| Get parent. | |
| const NodeComponent * | parent () const |
| Get parent. | |
| void | resetParent () |
| Set parent to none. | |
| void | setParent (NodeComponent &p) |
| NodeComponentList & | children () |
| virtual const char * | name () const |
| By default returns name of composite, which returns name of composite factory. | |
| Composite * | owner () |
| const Composite * | owner () const |
| Component type. | |
| Component * | component (int type) |
| const Component * | component (int type) const |
| int | type () const |
| const ComponentFactory * | factory () |
| bool | isActive () |
| bool | isDead () const |
Static Public Member Functions | |
| Composite & | activeRoot () |
| Composite & | inactiveRoot () |
Public Attributes | |
| bool | isAreaGeomCentreAligned_ |
Protected Member Functions | |
| void | updateStats (void) |
| void | parentChanged (Composite *newParent, Composite *oldParent) |
| Called by Composite. | |
| void | addChild (NodeComponent &node) |
| Add a NodeComponent as a child. | |
| void | removeChild (NodeComponent &node) |
| Add a NodeComponent from the child list. | |
| virtual void | setActive (bool state) |
| Called by Composite. | |
| virtual void | setDead () |
| Called by Composite. | |
| virtual void | zoneChanged (int type, Composite *newArea, Composite *oldArea) |
| Called by Composite. | |
Protected Attributes | |
| NodeComponent * | parent_ |
| The parent of this position. | |
| NodeComponentList | children_ |
| List of child NodeComponents. | |
| int | type_ |
| The type of Component. | |
| Composite * | owner_ |
| const ComponentFactory * | factory_ |
Friends | |
| class | Composite |
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Definition at line 52 of file O3dManager.cpp. References se_core::sct_RENDER. |
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Definition at line 60 of file O3dManager.cpp. |
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Definition at line 13 of file RootComponent.cpp. References se_core::CompSchema::activeRoot(). |
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Add a NodeComponent as a child. Called by setParent of child. Definition at line 60 of file NodeComponent.cpp. Referenced by se_core::NodeComponent::setParent(). |
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Definition at line 63 of file NodeComponent.hpp. Referenced by se_core::NodeComponentList::TreeIterator::next(). |
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Called by Composite.
Reimplemented from se_core::NodeComponent. Definition at line 58 of file RootComponent.hpp. Referenced by se_core::SimEngine::cleanupGame(). |
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Reimplemented in se_core::ActionManager, se_core::CutsceneManager, se_core::PhysicsManager, se_core::ScriptManager, se_core::SignalManager, se_core::SpawnManager, se_core::ZoneManager, and se_basic::NavMeshManager. Definition at line 57 of file RootComponent.hpp. |
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Definition at line 69 of file O3dManager.cpp. |
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Definition at line 71 of file Component.hpp. References se_core::Component::component(). |
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Definition at line 67 of file Component.hpp. References se_core::Composite::component(). Referenced by se_core::Component::component(), se_core::Component::ComponentPtr< T, type >::ComponentPtr(), se_ogre::O3dThingComponent::get(), se_ogre::O3dNodeComponent::get(), and se_ogre::O3dAreaComponent::get(). |
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Definition at line 81 of file Component.hpp. Referenced by se_core::Composite::releaseComponents(). |
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Definition at line 236 of file O3dManager.cpp. |
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Definition at line 150 of file O3dManager.cpp. |
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Does the Pos have a parent?
Definition at line 41 of file NodeComponent.hpp. |
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Definition at line 19 of file RootComponent.cpp. References se_core::CompSchema::inactiveRoot(). |
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Called by Composite.
Reimplemented from se_core::Component. Definition at line 55 of file RootComponent.hpp. |
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Reimplemented in se_core::CutsceneManager, se_core::ScriptManager, se_core::SignalManager, se_core::SpawnManager, se_core::ZoneManager, and se_basic::NavMeshManager. Definition at line 56 of file RootComponent.hpp. |
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Definition at line 26 of file Component.cpp. |
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Definition at line 31 of file Component.cpp. Referenced by se_core::Actor::affect(). |
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Definition at line 57 of file O3dManager.hpp. |
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Definition at line 173 of file O3dManager.cpp. References se_ogre::InputManager::active(), se_ogre::O3dSchema::inputManager(), se_ogre::InputHandler::moveCamera(), se_client::CameraComponent::Ptr, and scale_t. |
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By default returns name of composite, which returns name of composite factory.
Reimplemented in se_core::CutsceneAreaComponent, se_core::CutsceneComponent, se_core::CutsceneManager, se_core::CollisionAreaComponent, se_core::SignalAreaComponent, se_core::SignalComponent, se_core::SpawnAreaComponent, se_core::SpawnManager, se_core::ZoneAreaComponent, se_core::ZoneComponent, se_core::ZoneManager, se_basic::NavMeshAreaComponent, se_basic::NavMeshComponent, and se_basic::NavMeshManager. Definition at line 21 of file Component.cpp. Referenced by se_core::Area::addNeighbour(), se_core::DefaultTC::collide(), se_core::CoDefault::collide(), se_basic::Say::perform(), and se_ogre::SpeechBubble::speechEvent(). |
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Component type.
Definition at line 62 of file Component.hpp. |
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Get parent. const version. Definition at line 52 of file NodeComponent.hpp. |
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Get parent.
Definition at line 46 of file NodeComponent.hpp. |
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Called by Composite.
Reimplemented from se_core::Component. Reimplemented in se_core::AreaChildComponent. Definition at line 74 of file NodeComponent.cpp. References se_core::Composite::component(). |
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Add a NodeComponent from the child list. Called by setParent of child. Definition at line 68 of file NodeComponent.cpp. |
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Set parent to none.
Definition at line 41 of file NodeComponent.cpp. |
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Definition at line 52 of file O3dManager.hpp. |
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Called by Composite.
Reimplemented in se_core::SignalComponent, and se_core::SpawnComponent. Definition at line 97 of file Component.hpp. Referenced by se_core::Composite::scheduleForDestruction(). |
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Definition at line 66 of file O3dManager.hpp. |
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Definition at line 82 of file O3dManager.cpp. |
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Definition at line 50 of file NodeComponent.cpp. References se_core::NodeComponent::addChild(). |
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Definition at line 61 of file O3dManager.hpp. |
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Definition at line 209 of file O3dManager.cpp. References LogWarning. |
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Implements se_core::RootComponent. Definition at line 50 of file O3dManager.hpp. |
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Definition at line 76 of file Component.hpp. Referenced by se_core::Composite::component(). |
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Called by Composite.
Reimplemented in se_core::AreaChildComponent, se_core::CollisionComponent, and se_core::SignalComponent. Definition at line 37 of file Component.cpp. Referenced by se_core::Composite::zoneChanged(). |
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Definition at line 89 of file Component.hpp. |
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List of child NodeComponents.
Definition at line 92 of file NodeComponent.hpp. |
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Definition at line 120 of file Component.hpp. |
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Definition at line 55 of file O3dManager.hpp. |
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Definition at line 118 of file Component.hpp. |
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The parent of this position.
Definition at line 89 of file NodeComponent.hpp. |
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The type of Component.
Definition at line 117 of file Component.hpp. |
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