| Ogre | |
| se_basic | Some basic area types, actor factories and parser modules | 
| se_basic::BasicSchema | Globals defined by the se_basic add-on | 
| se_client | The se_client add-on module works as a bridge between SagaEngine Core and client application | 
| se_client::ClientSchema | Global objects that are useful for client applications | 
| se_core | The game simulation engine | 
| se_core::CompSchema | Global objects and methods used by the simulation logic | 
| se_core::IoSchema | Global objects and methods for the core io system | 
| se_core::SimSchema | Global objects and methods used by the simulation logic | 
| se_err | Must be defined in platform dependent module | 
| se_ogre | The se_ogre add_on module is a gluing layer between SagaEngine and the Ogre 3d enginge (http://www.ogre3d.org/) | 
| se_ogre::O3dSchema | Global variables used by the se_ogre add-on module | 
Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:20 2007 by Doxygen version 1.3.9.1.