SignalAreaComponent.hpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #ifndef engine_physics_SignalAreaComponent_hpp
00023 #define engine_physics_SignalAreaComponent_hpp
00024 
00025 #include "comp/node/RootChildComponent.hpp"
00026 #include "../react/CollisionGrid.hpp"
00027 #include "../react/sim_react.hpp"
00028 #include "../pos/PosComponent.hpp"
00029 
00030 namespace se_core {
00031     class _SeCoreExport SignalAreaComponent : public RootChildComponent {
00032     public:
00033         typedef ComponentPtr<SignalAreaComponent, sct_SIGNAL> Ptr;
00034 
00037         static SignalAreaComponent* get(Composite& composite) {
00038             SignalAreaComponent* c = static_cast<SignalAreaComponent*>(composite.component(se_core::sct_SIGNAL));
00039             return c;
00040         }
00041 
00042         static const SignalAreaComponent* get(const Composite& composite) {
00043             const SignalAreaComponent* c = static_cast<const SignalAreaComponent*>(composite.component(se_core::sct_SIGNAL));
00044             return c;
00045         }
00046 
00047         static SignalAreaComponent* get(Component& component) {
00048             SignalAreaComponent* c = static_cast<SignalAreaComponent*>(component.owner()->component(se_core::sct_SIGNAL));
00049             return c;
00050         }
00051 
00052 
00053         SignalAreaComponent(Composite* owner);
00054         ~SignalAreaComponent();
00055 
00056         const char* name() const { return "SignalArea"; }
00057 
00058         void setSignalActive(int id, bool state);
00059         void initSignalActive(int id, bool state);
00060 
00061         void propagate();
00062         void propagate(int id, bool state);
00063         void setActive(bool state);
00064 
00065         void init();
00066         void cleanup();
00067 
00068     private:
00069         static const int MAX_SIGNALS = 32;
00070         unsigned long changed_;
00071         int inactiveSignals_[MAX_SIGNALS];
00072     };
00073 }
00074 
00075 #endif

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