se_core::PhysicsManager Class Reference

Base class for functionality component managers. More...

#include <PhysicsManager.hpp>

Inheritance diagram for se_core::PhysicsManager:

se_core::RootComponent se_core::NodeComponent se_core::Component List of all members.

Public Member Functions

 PhysicsManager ()
 Construct PhysicsManager.
virtual ~PhysicsManager ()
 Destructor.
void step (long when)
void cleanupGame ()
void setSolverActive (PhysicsAreaComponent *s)
void setSolverInactive (PhysicsAreaComponent *s)
virtual void init ()
 Called by Composite.
virtual void initGame ()
virtual void cleanup ()
 Called by Composite.
bool hasParent () const
 Does the Pos have a parent?
NodeComponentparent ()
 Get parent.
const NodeComponentparent () const
 Get parent.
void resetParent ()
 Set parent to none.
void setParent (NodeComponent &p)
NodeComponentListchildren ()
virtual const char * name () const
 By default returns name of composite, which returns name of composite factory.
Compositeowner ()
const Compositeowner () const
 Component type.
Componentcomponent (int type)
const Componentcomponent (int type) const
int type () const
const ComponentFactoryfactory ()
bool isActive ()
bool isDead () const

Static Public Member Functions

PhysicsManagersingleton ()
CompositeactiveRoot ()
CompositeinactiveRoot ()

Protected Member Functions

void parentChanged (Composite *newParent, Composite *oldParent)
 Called by Composite.
void addChild (NodeComponent &node)
 Add a NodeComponent as a child.
void removeChild (NodeComponent &node)
 Add a NodeComponent from the child list.
virtual void setActive (bool state)
 Called by Composite.
virtual void setDead ()
 Called by Composite.
virtual void zoneChanged (int type, Composite *newArea, Composite *oldArea)
 Called by Composite.

Protected Attributes

NodeComponentparent_
 The parent of this position.
NodeComponentList children_
 List of child NodeComponents.
int type_
 The type of Component.
Compositeowner_
const ComponentFactoryfactory_

Friends

class PhysicsAreaComponent
class Composite

Detailed Description

Base class for functionality component managers.

Definition at line 36 of file PhysicsManager.hpp.


Constructor & Destructor Documentation

se_core::PhysicsManager::PhysicsManager  ) 
 

Construct PhysicsManager.

Definition at line 34 of file PhysicsManager.cpp.

References se_core::sct_PHYSICS.

se_core::PhysicsManager::~PhysicsManager  )  [virtual]
 

Destructor.

Definition at line 43 of file PhysicsManager.cpp.


Member Function Documentation

Composite & se_core::RootComponent::activeRoot  )  [static, inherited]
 

Definition at line 13 of file RootComponent.cpp.

References se_core::CompSchema::activeRoot().

void se_core::NodeComponent::addChild NodeComponent node  )  [protected, inherited]
 

Add a NodeComponent as a child.

Called by setParent of child.

Definition at line 60 of file NodeComponent.cpp.

Referenced by se_core::NodeComponent::setParent().

NodeComponentList& se_core::NodeComponent::children  )  [inline, inherited]
 

Definition at line 63 of file NodeComponent.hpp.

Referenced by se_core::NodeComponentList::TreeIterator::next().

virtual void se_core::RootComponent::cleanup  )  [inline, virtual, inherited]
 

Called by Composite.

Reimplemented from se_core::NodeComponent.

Definition at line 58 of file RootComponent.hpp.

Referenced by se_core::SimEngine::cleanupGame().

void se_core::PhysicsManager::cleanupGame  )  [virtual]
 

Reimplemented from se_core::RootComponent.

Definition at line 97 of file PhysicsManager.cpp.

const Component* se_core::Component::component int  type  )  const [inline, inherited]
 

Definition at line 71 of file Component.hpp.

References se_core::Component::component().

Component* se_core::Component::component int  type  )  [inline, inherited]
 

Definition at line 67 of file Component.hpp.

References se_core::Composite::component().

Referenced by se_core::Component::component(), se_core::Component::ComponentPtr< T, type >::ComponentPtr(), se_ogre::O3dThingComponent::get(), se_ogre::O3dNodeComponent::get(), and se_ogre::O3dAreaComponent::get().

const ComponentFactory* se_core::Component::factory  )  [inline, inherited]
 

Definition at line 81 of file Component.hpp.

Referenced by se_core::Composite::releaseComponents().

bool se_core::NodeComponent::hasParent  )  const [inline, inherited]
 

Does the Pos have a parent?

Definition at line 41 of file NodeComponent.hpp.

Composite & se_core::RootComponent::inactiveRoot  )  [static, inherited]
 

Definition at line 19 of file RootComponent.cpp.

References se_core::CompSchema::inactiveRoot().

virtual void se_core::RootComponent::init  )  [inline, virtual, inherited]
 

Called by Composite.

Reimplemented from se_core::Component.

Definition at line 55 of file RootComponent.hpp.

virtual void se_core::RootComponent::initGame  )  [inline, virtual, inherited]
 

Reimplemented in se_core::CutsceneManager, se_core::ScriptManager, se_core::SignalManager, se_core::SpawnManager, se_core::ZoneManager, and se_basic::NavMeshManager.

Definition at line 56 of file RootComponent.hpp.

bool se_core::Component::isActive  )  [inherited]
 

Definition at line 26 of file Component.cpp.

bool se_core::Component::isDead  )  const [inherited]
 

Definition at line 31 of file Component.cpp.

Referenced by se_core::Actor::affect().

const char * se_core::Component::name  )  const [virtual, inherited]
 

By default returns name of composite, which returns name of composite factory.

Reimplemented in se_core::CutsceneAreaComponent, se_core::CutsceneComponent, se_core::CutsceneManager, se_core::CollisionAreaComponent, se_core::SignalAreaComponent, se_core::SignalComponent, se_core::SpawnAreaComponent, se_core::SpawnManager, se_core::ZoneAreaComponent, se_core::ZoneComponent, se_core::ZoneManager, se_basic::NavMeshAreaComponent, se_basic::NavMeshComponent, and se_basic::NavMeshManager.

Definition at line 21 of file Component.cpp.

Referenced by se_core::Area::addNeighbour(), se_core::DefaultTC::collide(), se_core::CoDefault::collide(), se_basic::Say::perform(), and se_ogre::SpeechBubble::speechEvent().

const Composite* se_core::Component::owner  )  const [inline, inherited]
 

Component type.

Definition at line 62 of file Component.hpp.

Composite* se_core::Component::owner  )  [inline, inherited]
 

Definition at line 54 of file Component.hpp.

Referenced by se_core::CollisionAreaComponent::_testCollisionCandidates(), se_core::CollisionAreaComponent::_testCollisionCandidates2(), se_core::HealthListeners::add(), se_core::ZoneAreaComponent::addNeighbour(), se_basic::PhTrackingCamera::affect(), se_core::HealthListeners::castHealthChangedEvent(), se_core::Component::ComponentPtr< T, type >::ComponentPtr(), se_ogre::ThingMOManager::create(), se_basic::SimpleAreaThingEncoder::encode(), se_core::SpawnComponent::get(), se_core::SignalComponent::get(), se_core::SignalAreaComponent::get(), se_core::ScriptComponent::get(), se_core::PosComponent::get(), se_core::PhysicsComponent::get(), se_core::StatComponent::get(), se_ogre::O3dThingComponent::get(), se_ogre::O3dNodeComponent::get(), se_ogre::O3dAreaComponent::get(), se_core::Pos::hasArea(), se_core::CollisionGrid::insert(), se_core::CollisionComponent::isCollideable(), se_core::ZoneComponent::name(), se_core::Component::ComponentPtr< T, type >::operator=(), se_core::DefaultTC::pop(), se_core::CoDefault::pop(), se_core::DefaultTC::popAndDie(), se_core::CoDefault::popAndDie(), se_core::CollisionAreaComponent::removeCollideable(), se_core::AreaManager::resetThings(), se_core::Actor::scheduleForDestruction(), se_core::AreaManager::setActive(), se_core::AreaManager::setInactive(), and se_ogre::O3dManager::updateStats().

const NodeComponent* se_core::NodeComponent::parent  )  const [inline, inherited]
 

Get parent.

const version.

Definition at line 52 of file NodeComponent.hpp.

NodeComponent* se_core::NodeComponent::parent  )  [inline, inherited]
 

Get parent.

Definition at line 46 of file NodeComponent.hpp.

void se_core::NodeComponent::parentChanged Composite newParent,
Composite oldParent
[protected, virtual, inherited]
 

Called by Composite.

Reimplemented from se_core::Component.

Reimplemented in se_core::AreaChildComponent.

Definition at line 74 of file NodeComponent.cpp.

References se_core::Composite::component().

void se_core::NodeComponent::removeChild NodeComponent node  )  [protected, inherited]
 

Add a NodeComponent from the child list.

Called by setParent of child.

Definition at line 68 of file NodeComponent.cpp.

void se_core::NodeComponent::resetParent  )  [inherited]
 

Set parent to none.

Parameters:
doKeepWorldCoor wether the local viewpoint should be updated to maintain the world viewpoint

Definition at line 41 of file NodeComponent.cpp.

virtual void se_core::Component::setActive bool  state  )  [inline, protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::RootChildComponent, se_core::ActionComponent, se_core::CutsceneAreaComponent, se_core::PhysicsAreaComponent, se_core::CollisionAreaComponent, se_core::ScriptComponent, se_core::SignalAreaComponent, se_core::SpawnAreaComponent, se_core::ZoneAreaComponent, se_client::CameraComponent, se_client::PlayerComponent, se_ogre::O3dAreaComponent, se_ogre::O3dThingComponent, and se_basic::NavMeshAreaComponent.

Definition at line 93 of file Component.hpp.

Referenced by se_core::Composite::setActive().

virtual void se_core::Component::setDead  )  [inline, protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::SignalComponent, and se_core::SpawnComponent.

Definition at line 97 of file Component.hpp.

Referenced by se_core::Composite::scheduleForDestruction().

void se_core::NodeComponent::setParent NodeComponent p  )  [inherited]
 

Definition at line 50 of file NodeComponent.cpp.

References se_core::NodeComponent::addChild().

void se_core::PhysicsManager::setSolverActive PhysicsAreaComponent s  ) 
 

Definition at line 56 of file PhysicsManager.cpp.

void se_core::PhysicsManager::setSolverInactive PhysicsAreaComponent s  ) 
 

Definition at line 67 of file PhysicsManager.cpp.

PhysicsManager & se_core::PhysicsManager::singleton  )  [static]
 

Definition at line 49 of file PhysicsManager.cpp.

void se_core::PhysicsManager::step long  when  )  [virtual]
 

Implements se_core::RootComponent.

Definition at line 79 of file PhysicsManager.cpp.

References se_core::TIMESTEP_INTERVAL.

int se_core::Component::type  )  const [inline, inherited]
 

Definition at line 76 of file Component.hpp.

Referenced by se_core::Composite::component().

void se_core::Component::zoneChanged int  type,
Composite newArea,
Composite oldArea
[protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::AreaChildComponent, se_core::CollisionComponent, and se_core::SignalComponent.

Definition at line 37 of file Component.cpp.

Referenced by se_core::Composite::zoneChanged().


Friends And Related Function Documentation

friend class Composite [friend, inherited]
 

Definition at line 89 of file Component.hpp.

friend class PhysicsAreaComponent [friend]
 

Definition at line 57 of file PhysicsManager.hpp.


Member Data Documentation

NodeComponentList se_core::NodeComponent::children_ [protected, inherited]
 

List of child NodeComponents.

Definition at line 92 of file NodeComponent.hpp.

const ComponentFactory* se_core::Component::factory_ [protected, inherited]
 

Definition at line 120 of file Component.hpp.

Composite* se_core::Component::owner_ [protected, inherited]
 

Definition at line 118 of file Component.hpp.

NodeComponent* se_core::NodeComponent::parent_ [protected, inherited]
 

The parent of this position.

Definition at line 89 of file NodeComponent.hpp.

int se_core::Component::type_ [protected, inherited]
 

The type of Component.

Definition at line 117 of file Component.hpp.


The documentation for this class was generated from the following files:

Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:27 2007 by Doxygen version 1.3.9.1.

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