NodeComponent.cpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #include "NodeComponent.hpp"
00023 #include "comp/Composite.hpp"
00024 #include "util/error/Log.hpp"
00025 
00026 
00027 namespace se_core {
00028 
00029     NodeComponent
00030     ::NodeComponent(int type, Composite* owner, const ComponentFactory* factory)
00031         : Component(type, owner, factory), parent_(0) {
00032     }
00033 
00034 
00035     NodeComponent
00036     ::~NodeComponent() {
00037     }
00038 
00039 
00040     void NodeComponent
00041     ::resetParent() {
00042         if(parent_)
00043             parent_->removeChild(*this);
00044 
00045         parent_ = 0;
00046     }
00047 
00048 
00049     void NodeComponent
00050     ::setParent(NodeComponent& p) {
00051         if(parent_)
00052             parent_->removeChild(*this);
00053 
00054         parent_ = &p;
00055         parent_->addChild(*this);
00056     }
00057 
00058 
00059     void NodeComponent
00060     ::addChild(NodeComponent& node) {
00061         // Static pos nodes should have the area as
00062         // parent.
00063         children_.add(node);
00064     }
00065 
00066 
00067     void NodeComponent
00068     ::removeChild(NodeComponent& node) {
00069         children_.remove(node);
00070     }
00071 
00072 
00073     void NodeComponent
00074     ::parentChanged(Composite* newParent, Composite* oldParent) {
00075         if(newParent) {
00076             NodeComponent* n = static_cast<NodeComponent*>(newParent->component(type()));
00077             if(n) {
00078                 setParent(*n);
00079             }
00080         }
00081         else {
00082             resetParent();
00083         }   
00084     }
00085 
00086 }

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