00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #include "NodeComponent.hpp" 00023 #include "comp/Composite.hpp" 00024 #include "util/error/Log.hpp" 00025 00026 00027 namespace se_core { 00028 00029 NodeComponent 00030 ::NodeComponent(int type, Composite* owner, const ComponentFactory* factory) 00031 : Component(type, owner, factory), parent_(0) { 00032 } 00033 00034 00035 NodeComponent 00036 ::~NodeComponent() { 00037 } 00038 00039 00040 void NodeComponent 00041 ::resetParent() { 00042 if(parent_) 00043 parent_->removeChild(*this); 00044 00045 parent_ = 0; 00046 } 00047 00048 00049 void NodeComponent 00050 ::setParent(NodeComponent& p) { 00051 if(parent_) 00052 parent_->removeChild(*this); 00053 00054 parent_ = &p; 00055 parent_->addChild(*this); 00056 } 00057 00058 00059 void NodeComponent 00060 ::addChild(NodeComponent& node) { 00061 // Static pos nodes should have the area as 00062 // parent. 00063 children_.add(node); 00064 } 00065 00066 00067 void NodeComponent 00068 ::removeChild(NodeComponent& node) { 00069 children_.remove(node); 00070 } 00071 00072 00073 void NodeComponent 00074 ::parentChanged(Composite* newParent, Composite* oldParent) { 00075 if(newParent) { 00076 NodeComponent* n = static_cast<NodeComponent*>(newParent->component(type())); 00077 if(n) { 00078 setParent(*n); 00079 } 00080 } 00081 else { 00082 resetParent(); 00083 } 00084 } 00085 00086 }
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