00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #ifndef comp_NodeComponent_hpp 00023 #define comp_NodeComponent_hpp 00024 00025 #include "comp/comp.hpp" 00026 #include "comp/Component.hpp" 00027 #include "comp/list/NodeComponentList.hpp" 00028 00029 00030 namespace se_core { 00033 class _SeCoreExport NodeComponent : public Component { 00034 public: 00035 NodeComponent(int type, Composite* owner, const ComponentFactory* factory = 0); 00036 virtual ~NodeComponent(); 00037 00041 bool hasParent() const { return parent_ != 0; } 00042 00046 NodeComponent* parent() { return parent_; } 00047 00052 const NodeComponent* parent() const { return parent_; } 00053 00059 void resetParent(); 00060 00061 void setParent(NodeComponent& p); 00062 00063 NodeComponentList& children() { 00064 return children_; 00065 } 00066 00067 protected: 00068 void parentChanged(Composite* newParent, Composite* oldParent); 00069 00070 void cleanup() { 00071 resetParent(); 00072 } 00073 00078 void addChild(NodeComponent& node); 00079 00084 void removeChild(NodeComponent& node); 00085 00086 00087 00089 NodeComponent* parent_; 00090 00092 NodeComponentList children_; 00093 }; 00094 00095 } 00096 00097 #endif
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