se_core::SpawnAreaComponent Class Reference

#include <SpawnAreaComponent.hpp>

Inheritance diagram for se_core::SpawnAreaComponent:

se_core::RootChildComponent se_core::NodeComponent se_core::Component List of all members.

Public Types

typedef ComponentPtr< SpawnAreaComponent,
sct_SPAWN > 
Ptr

Public Member Functions

 SpawnAreaComponent (Composite *owner, const ComponentFactory *factory=0)
 Constructor.
 ~SpawnAreaComponent ()
void setActive (bool state)
 Called by Composite.
void flipSpawns (void)
Compositespawn (const char *thingName, const ViewPoint &vp, PosComponent *parent=0)
void setSpawnPoints (int count, const ViewPoint *const *spawnPoints)
 Set the list of spawn points associated with this PosNode.
const ViewPointspawnPoint (short id) const
 Get the reference to a spawn point.
int spawnPointCount () const
const char * name () const
 By default returns name of composite, which returns name of composite factory.
bool hasParent () const
 Does the Pos have a parent?
NodeComponentparent ()
 Get parent.
const NodeComponentparent () const
 Get parent.
void resetParent ()
 Set parent to none.
void setParent (NodeComponent &p)
NodeComponentListchildren ()
Compositeowner ()
const Compositeowner () const
 Component type.
Componentcomponent (int type)
const Componentcomponent (int type) const
int type () const
const ComponentFactoryfactory ()
bool isActive ()
bool isDead () const

Protected Member Functions

void parentChanged (Composite *newParent, Composite *oldParent)
 Called by Composite.
void cleanup ()
 Called by Composite.
void addChild (NodeComponent &node)
 Add a NodeComponent as a child.
void removeChild (NodeComponent &node)
 Add a NodeComponent from the child list.
virtual void setDead ()
 Called by Composite.
virtual void zoneChanged (int type, Composite *newArea, Composite *oldArea)
 Called by Composite.
virtual void init ()
 Called by Composite.

Protected Attributes

CompositeList newSpawns_
 List of waiting to be spawned.
int spawnPointCount_
 The number of spawn points.
const ViewPoint *const * spawnPoints_
 List of spawn points associated with this SpawnComponent.
NodeComponentparent_
 The parent of this position.
NodeComponentList children_
 List of child NodeComponents.
int type_
 The type of Component.
Compositeowner_
const ComponentFactoryfactory_

Friends

class SpawnAreaComponentFactory
class Composite

Member Typedef Documentation

typedef ComponentPtr<SpawnAreaComponent, sct_SPAWN> se_core::SpawnAreaComponent::Ptr
 

Definition at line 37 of file SpawnAreaComponent.hpp.


Constructor & Destructor Documentation

se_core::SpawnAreaComponent::SpawnAreaComponent Composite owner,
const ComponentFactory factory = 0
 

Constructor.

Definition at line 37 of file SpawnAreaComponent.cpp.

References se_core::sct_SPAWN.

se_core::SpawnAreaComponent::~SpawnAreaComponent  ) 
 

Definition at line 43 of file SpawnAreaComponent.cpp.


Member Function Documentation

void se_core::NodeComponent::addChild NodeComponent node  )  [protected, inherited]
 

Add a NodeComponent as a child.

Called by setParent of child.

Definition at line 60 of file NodeComponent.cpp.

Referenced by se_core::NodeComponent::setParent().

NodeComponentList& se_core::NodeComponent::children  )  [inline, inherited]
 

Definition at line 63 of file NodeComponent.hpp.

Referenced by se_core::NodeComponentList::TreeIterator::next().

void se_core::NodeComponent::cleanup  )  [inline, protected, virtual, inherited]
 

Called by Composite.

Reimplemented from se_core::Component.

Reimplemented in se_core::RootComponent, se_core::CutsceneComponent, se_core::SignalAreaComponent, se_core::SignalComponent, se_ogre::O3dAreaComponent, se_ogre::O3dThingComponent, and se_basic::NavMeshComponent.

Definition at line 70 of file NodeComponent.hpp.

const Component* se_core::Component::component int  type  )  const [inline, inherited]
 

Definition at line 71 of file Component.hpp.

References se_core::Component::component().

Component* se_core::Component::component int  type  )  [inline, inherited]
 

Definition at line 67 of file Component.hpp.

References se_core::Composite::component().

Referenced by se_core::Component::component(), se_core::Component::ComponentPtr< T, type >::ComponentPtr(), se_ogre::O3dThingComponent::get(), se_ogre::O3dNodeComponent::get(), and se_ogre::O3dAreaComponent::get().

const ComponentFactory* se_core::Component::factory  )  [inline, inherited]
 

Definition at line 81 of file Component.hpp.

Referenced by se_core::Composite::releaseComponents().

void se_core::SpawnAreaComponent::flipSpawns void   ) 
 

Definition at line 62 of file SpawnAreaComponent.cpp.

References se_core::CompositeList::Iterator::hasNext(), and se_core::CompositeList::Iterator::next().

bool se_core::NodeComponent::hasParent  )  const [inline, inherited]
 

Does the Pos have a parent?

Definition at line 41 of file NodeComponent.hpp.

void se_core::Component::init  )  [protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::RootComponent, se_core::SignalAreaComponent, se_ogre::O3dAreaComponent, and se_ogre::O3dThingComponent.

Definition at line 42 of file Component.cpp.

Referenced by se_core::Composite::init().

bool se_core::Component::isActive  )  [inherited]
 

Definition at line 26 of file Component.cpp.

bool se_core::Component::isDead  )  const [inherited]
 

Definition at line 31 of file Component.cpp.

Referenced by se_core::Actor::affect().

const char* se_core::SpawnAreaComponent::name  )  const [inline, virtual]
 

By default returns name of composite, which returns name of composite factory.

Reimplemented from se_core::Component.

Definition at line 64 of file SpawnAreaComponent.hpp.

const Composite* se_core::Component::owner  )  const [inline, inherited]
 

Component type.

Definition at line 62 of file Component.hpp.

Composite* se_core::Component::owner  )  [inline, inherited]
 

Definition at line 54 of file Component.hpp.

Referenced by se_core::CollisionAreaComponent::_testCollisionCandidates(), se_core::CollisionAreaComponent::_testCollisionCandidates2(), se_core::HealthListeners::add(), se_core::ZoneAreaComponent::addNeighbour(), se_basic::PhTrackingCamera::affect(), se_core::HealthListeners::castHealthChangedEvent(), se_core::Component::ComponentPtr< T, type >::ComponentPtr(), se_ogre::ThingMOManager::create(), se_basic::SimpleAreaThingEncoder::encode(), se_core::SpawnComponent::get(), se_core::SignalComponent::get(), se_core::SignalAreaComponent::get(), se_core::ScriptComponent::get(), se_core::PosComponent::get(), se_core::PhysicsComponent::get(), se_core::StatComponent::get(), se_ogre::O3dThingComponent::get(), se_ogre::O3dNodeComponent::get(), se_ogre::O3dAreaComponent::get(), se_core::Pos::hasArea(), se_core::CollisionGrid::insert(), se_core::CollisionComponent::isCollideable(), se_core::ZoneComponent::name(), se_core::Component::ComponentPtr< T, type >::operator=(), se_core::DefaultTC::pop(), se_core::CoDefault::pop(), se_core::DefaultTC::popAndDie(), se_core::CoDefault::popAndDie(), se_core::CollisionAreaComponent::removeCollideable(), se_core::AreaManager::resetThings(), se_core::Actor::scheduleForDestruction(), se_core::AreaManager::setActive(), se_core::AreaManager::setInactive(), and se_ogre::O3dManager::updateStats().

const NodeComponent* se_core::NodeComponent::parent  )  const [inline, inherited]
 

Get parent.

const version.

Definition at line 52 of file NodeComponent.hpp.

NodeComponent* se_core::NodeComponent::parent  )  [inline, inherited]
 

Get parent.

Definition at line 46 of file NodeComponent.hpp.

void se_core::NodeComponent::parentChanged Composite newParent,
Composite oldParent
[protected, virtual, inherited]
 

Called by Composite.

Reimplemented from se_core::Component.

Reimplemented in se_core::AreaChildComponent.

Definition at line 74 of file NodeComponent.cpp.

References se_core::Composite::component().

void se_core::NodeComponent::removeChild NodeComponent node  )  [protected, inherited]
 

Add a NodeComponent from the child list.

Called by setParent of child.

Definition at line 68 of file NodeComponent.cpp.

void se_core::NodeComponent::resetParent  )  [inherited]
 

Set parent to none.

Parameters:
doKeepWorldCoor wether the local viewpoint should be updated to maintain the world viewpoint

Definition at line 41 of file NodeComponent.cpp.

void se_core::SpawnAreaComponent::setActive bool  state  )  [virtual]
 

Called by Composite.

Reimplemented from se_core::RootChildComponent.

Definition at line 48 of file SpawnAreaComponent.cpp.

References se_core::CompSchema::activeRoot(), and se_core::Composite::component().

virtual void se_core::Component::setDead  )  [inline, protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::SignalComponent, and se_core::SpawnComponent.

Definition at line 97 of file Component.hpp.

Referenced by se_core::Composite::scheduleForDestruction().

void se_core::NodeComponent::setParent NodeComponent p  )  [inherited]
 

Definition at line 50 of file NodeComponent.cpp.

References se_core::NodeComponent::addChild().

void se_core::SpawnAreaComponent::setSpawnPoints int  count,
const ViewPoint *const *  spawnPoints
 

Set the list of spawn points associated with this PosNode.

Parameters:
count the number of spawn points
spawnPoints the list of spawn points

Definition at line 119 of file SpawnAreaComponent.cpp.

Composite * se_core::SpawnAreaComponent::spawn const char *  thingName,
const ViewPoint vp,
PosComponent parent = 0
 

Definition at line 82 of file SpawnAreaComponent.cpp.

References Assert, se_core::SpawnManager::create(), se_core::Composite::setParent(), and se_core::SimSchema::spawnManager().

const ViewPoint * se_core::SpawnAreaComponent::spawnPoint short  id  )  const
 

Get the reference to a spawn point.

Parameters:
id the id of the sapwn points

Definition at line 128 of file SpawnAreaComponent.cpp.

References AssertFatal, and AssertWarning.

int se_core::SpawnAreaComponent::spawnPointCount  )  const [inline]
 

Definition at line 59 of file SpawnAreaComponent.hpp.

int se_core::Component::type  )  const [inline, inherited]
 

Definition at line 76 of file Component.hpp.

Referenced by se_core::Composite::component().

void se_core::Component::zoneChanged int  type,
Composite newArea,
Composite oldArea
[protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::AreaChildComponent, se_core::CollisionComponent, and se_core::SignalComponent.

Definition at line 37 of file Component.cpp.

Referenced by se_core::Composite::zoneChanged().


Friends And Related Function Documentation

friend class Composite [friend, inherited]
 

Definition at line 89 of file Component.hpp.

friend class SpawnAreaComponentFactory [friend]
 

Definition at line 67 of file SpawnAreaComponent.hpp.


Member Data Documentation

NodeComponentList se_core::NodeComponent::children_ [protected, inherited]
 

List of child NodeComponents.

Definition at line 92 of file NodeComponent.hpp.

const ComponentFactory* se_core::Component::factory_ [protected, inherited]
 

Definition at line 120 of file Component.hpp.

CompositeList se_core::SpawnAreaComponent::newSpawns_ [protected]
 

List of waiting to be spawned.

Definition at line 70 of file SpawnAreaComponent.hpp.

Composite* se_core::Component::owner_ [protected, inherited]
 

Definition at line 118 of file Component.hpp.

NodeComponent* se_core::NodeComponent::parent_ [protected, inherited]
 

The parent of this position.

Definition at line 89 of file NodeComponent.hpp.

int se_core::SpawnAreaComponent::spawnPointCount_ [protected]
 

The number of spawn points.

Definition at line 73 of file SpawnAreaComponent.hpp.

const ViewPoint* const* se_core::SpawnAreaComponent::spawnPoints_ [protected]
 

List of spawn points associated with this SpawnComponent.

Definition at line 76 of file SpawnAreaComponent.hpp.

int se_core::Component::type_ [protected, inherited]
 

The type of Component.

Definition at line 117 of file Component.hpp.


The documentation for this class was generated from the following files:

Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:28 2007 by Doxygen version 1.3.9.1.

SourceForge.net Logo