O3dThingComponent.hpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #ifndef O3dThingComponent_hpp
00023 #define O3dThingComponent_hpp
00024 
00025 #include "O3dPre.hpp"
00026 #include "ThingMOList.hpp"
00027 #include "../O3dNodeComponent.hpp"
00028 #include "o3d_thing.hpp"
00029 #include "util/task/Task.hpp"
00030 #include "util/vecmath/ViewPoint.hpp"
00031 
00032 namespace se_ogre {
00033     class _SeOgreExport O3dThingComponent  : public O3dNodeComponent, public se_core::Task {
00034     public:
00035         O3dThingComponent(se_core::Composite* owner, const se_core::ComponentFactory* factory);
00036         ~O3dThingComponent();
00037 
00038         static O3dThingComponent* get(se_core::Composite* composite) {
00039             Assert(composite);
00040             O3dThingComponent* c = static_cast<O3dThingComponent*>(composite->component(se_core::sct_RENDER));
00041             return c;
00042         }
00043 
00044         static O3dThingComponent* get(se_core::Composite& composite) {
00045             O3dThingComponent* c = static_cast<O3dThingComponent*>(composite.component(se_core::sct_RENDER));
00046             return c;
00047         }
00048 
00049         static O3dThingComponent* get(se_core::Component& component) {
00050             O3dThingComponent* c = static_cast<O3dThingComponent*>(component.owner()->component(se_core::sct_RENDER));
00051             return c;
00052         }
00053 
00054         void init();
00055         void cleanup();
00056         void perform();
00057         void clear();
00058 
00059         void setActive(bool state);
00060         void setVisible(bool state);
00061 
00062         void move(long when, float stepDelta, float timeSinceLastFrame);
00063         void setParentNode(Ogre::SceneNode* sn);
00064         void resetParentNode();
00065 
00066         void add(ThingMO& tmo);
00067         void remove(ThingMO& tmo);
00068 
00069         void parentChanged(se_core::Composite* newArea, se_core::Composite* oldArea) {}
00070         void zoneChanged(int type, se_core::Composite* newArea, se_core::Composite* oldArea);
00071 
00072     protected:
00073         Ogre::SceneNode* parentNode_;
00074         se_core::ViewPoint last_;
00075         bool isVisible_;
00076         bool isInitialized_;
00077 
00078         ThingMOList moList_;
00079         int size_;
00080     };
00081 
00082 }
00083 
00084 #endif

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