se_ogre::O3dNodeComponent Class Reference

#include <O3dNodeComponent.hpp>

Inheritance diagram for se_ogre::O3dNodeComponent:

se_core::NodeComponent se_core::Component se_ogre::O3dAreaComponent se_ogre::O3dThingComponent List of all members.

Public Types

typedef ComponentPtr< O3dNodeComponent,
se_core::sct_RENDER > 
Ptr

Public Member Functions

 O3dNodeComponent (int type, se_core::Composite *owner, const se_core::ComponentFactory *factory)
 ~O3dNodeComponent ()
Ogre::SceneNode * node ()
bool hasParent () const
 Does the Pos have a parent?
NodeComponent * parent ()
 Get parent.
const NodeComponent * parent () const
 Get parent.
void resetParent ()
 Set parent to none.
void setParent (NodeComponent &p)
NodeComponentList & children ()
virtual const char * name () const
 By default returns name of composite, which returns name of composite factory.
Composite * owner ()
const Composite * owner () const
 Component type.
Component * component (int type)
const Component * component (int type) const
int type () const
const ComponentFactory * factory ()
bool isActive ()
bool isDead () const

Static Public Member Functions

O3dNodeComponentget (se_core::Composite *composite)
O3dNodeComponentget (se_core::Composite &composite)
O3dNodeComponentget (se_core::Component &component)

Protected Member Functions

void parentChanged (Composite *newParent, Composite *oldParent)
 Called by Composite.
void cleanup ()
 Called by Composite.
void addChild (NodeComponent &node)
 Add a NodeComponent as a child.
void removeChild (NodeComponent &node)
 Add a NodeComponent from the child list.
virtual void setActive (bool state)
 Called by Composite.
virtual void setDead ()
 Called by Composite.
virtual void zoneChanged (int type, Composite *newArea, Composite *oldArea)
 Called by Composite.
virtual void init ()
 Called by Composite.

Protected Attributes

Ogre::SceneNode * node_
NodeComponent * parent_
 The parent of this position.
NodeComponentList children_
 List of child NodeComponents.
int type_
 The type of Component.
Composite * owner_
const ComponentFactory * factory_

Friends

class Composite

Member Typedef Documentation

typedef ComponentPtr<O3dNodeComponent, se_core::sct_RENDER> se_ogre::O3dNodeComponent::Ptr
 

Reimplemented in se_ogre::O3dAreaComponent.

Definition at line 35 of file O3dNodeComponent.hpp.


Constructor & Destructor Documentation

se_ogre::O3dNodeComponent::O3dNodeComponent int  type,
se_core::Composite owner,
const se_core::ComponentFactory factory
 

Definition at line 34 of file O3dNodeComponent.cpp.

se_ogre::O3dNodeComponent::~O3dNodeComponent  ) 
 

Definition at line 39 of file O3dNodeComponent.cpp.


Member Function Documentation

void se_core::NodeComponent::addChild NodeComponent node  )  [protected, inherited]
 

Add a NodeComponent as a child.

Called by setParent of child.

Definition at line 60 of file NodeComponent.cpp.

Referenced by se_core::NodeComponent::setParent().

NodeComponentList& se_core::NodeComponent::children  )  [inline, inherited]
 

Definition at line 63 of file NodeComponent.hpp.

Referenced by se_core::NodeComponentList::TreeIterator::next().

void se_core::NodeComponent::cleanup  )  [inline, protected, virtual, inherited]
 

Called by Composite.

Reimplemented from se_core::Component.

Reimplemented in se_core::RootComponent, se_core::CutsceneComponent, se_core::SignalAreaComponent, se_core::SignalComponent, se_ogre::O3dAreaComponent, se_ogre::O3dThingComponent, and se_basic::NavMeshComponent.

Definition at line 70 of file NodeComponent.hpp.

const Component* se_core::Component::component int  type  )  const [inline, inherited]
 

Definition at line 71 of file Component.hpp.

References se_core::Component::component().

Component* se_core::Component::component int  type  )  [inline, inherited]
 

Definition at line 67 of file Component.hpp.

References se_core::Composite::component().

Referenced by se_core::Component::component(), se_core::Component::ComponentPtr< T, type >::ComponentPtr(), se_ogre::O3dThingComponent::get(), get(), and se_ogre::O3dAreaComponent::get().

const ComponentFactory* se_core::Component::factory  )  [inline, inherited]
 

Definition at line 81 of file Component.hpp.

Referenced by se_core::Composite::releaseComponents().

O3dNodeComponent* se_ogre::O3dNodeComponent::get se_core::Component component  )  [inline, static]
 

Reimplemented in se_ogre::O3dAreaComponent, and se_ogre::O3dThingComponent.

Definition at line 48 of file O3dNodeComponent.hpp.

References se_core::Component::component(), and se_core::Component::owner().

O3dNodeComponent* se_ogre::O3dNodeComponent::get se_core::Composite composite  )  [inline, static]
 

Reimplemented in se_ogre::O3dAreaComponent, and se_ogre::O3dThingComponent.

Definition at line 43 of file O3dNodeComponent.hpp.

References se_core::Composite::component().

O3dNodeComponent* se_ogre::O3dNodeComponent::get se_core::Composite composite  )  [inline, static]
 

Reimplemented in se_ogre::O3dAreaComponent, and se_ogre::O3dThingComponent.

Definition at line 37 of file O3dNodeComponent.hpp.

References Assert, and se_core::Composite::component().

bool se_core::NodeComponent::hasParent  )  const [inline, inherited]
 

Does the Pos have a parent?

Definition at line 41 of file NodeComponent.hpp.

void se_core::Component::init  )  [protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::RootComponent, se_core::SignalAreaComponent, se_ogre::O3dAreaComponent, and se_ogre::O3dThingComponent.

Definition at line 42 of file Component.cpp.

Referenced by se_core::Composite::init().

bool se_core::Component::isActive  )  [inherited]
 

Definition at line 26 of file Component.cpp.

bool se_core::Component::isDead  )  const [inherited]
 

Definition at line 31 of file Component.cpp.

Referenced by se_core::Actor::affect().

const char * se_core::Component::name  )  const [virtual, inherited]
 

By default returns name of composite, which returns name of composite factory.

Reimplemented in se_core::CutsceneAreaComponent, se_core::CutsceneComponent, se_core::CutsceneManager, se_core::CollisionAreaComponent, se_core::SignalAreaComponent, se_core::SignalComponent, se_core::SpawnAreaComponent, se_core::SpawnManager, se_core::ZoneAreaComponent, se_core::ZoneComponent, se_core::ZoneManager, se_basic::NavMeshAreaComponent, se_basic::NavMeshComponent, and se_basic::NavMeshManager.

Definition at line 21 of file Component.cpp.

Referenced by se_core::Area::addNeighbour(), se_core::DefaultTC::collide(), se_core::CoDefault::collide(), se_basic::Say::perform(), and se_ogre::SpeechBubble::speechEvent().

Ogre::SceneNode* se_ogre::O3dNodeComponent::node  )  [inline]
 

Definition at line 53 of file O3dNodeComponent.hpp.

Referenced by se_ogre::O3dThingComponent::setVisible(), and se_ogre::O3dThingComponent::zoneChanged().

const Composite* se_core::Component::owner  )  const [inline, inherited]
 

Component type.

Definition at line 62 of file Component.hpp.

Composite* se_core::Component::owner  )  [inline, inherited]
 

Definition at line 54 of file Component.hpp.

Referenced by se_core::CollisionAreaComponent::_testCollisionCandidates(), se_core::CollisionAreaComponent::_testCollisionCandidates2(), se_core::HealthListeners::add(), se_core::ZoneAreaComponent::addNeighbour(), se_basic::PhTrackingCamera::affect(), se_core::HealthListeners::castHealthChangedEvent(), se_core::Component::ComponentPtr< T, type >::ComponentPtr(), se_ogre::ThingMOManager::create(), se_basic::SimpleAreaThingEncoder::encode(), se_core::SpawnComponent::get(), se_core::SignalComponent::get(), se_core::SignalAreaComponent::get(), se_core::ScriptComponent::get(), se_core::PosComponent::get(), se_core::PhysicsComponent::get(), se_core::StatComponent::get(), se_ogre::O3dThingComponent::get(), get(), se_ogre::O3dAreaComponent::get(), se_core::Pos::hasArea(), se_core::CollisionGrid::insert(), se_core::CollisionComponent::isCollideable(), se_core::ZoneComponent::name(), se_core::Component::ComponentPtr< T, type >::operator=(), se_core::DefaultTC::pop(), se_core::CoDefault::pop(), se_core::DefaultTC::popAndDie(), se_core::CoDefault::popAndDie(), se_core::CollisionAreaComponent::removeCollideable(), se_core::AreaManager::resetThings(), se_core::Actor::scheduleForDestruction(), se_core::AreaManager::setActive(), se_core::AreaManager::setInactive(), and se_ogre::O3dManager::updateStats().

const NodeComponent* se_core::NodeComponent::parent  )  const [inline, inherited]
 

Get parent.

const version.

Definition at line 52 of file NodeComponent.hpp.

NodeComponent* se_core::NodeComponent::parent  )  [inline, inherited]
 

Get parent.

Definition at line 46 of file NodeComponent.hpp.

void se_core::NodeComponent::parentChanged Composite newParent,
Composite oldParent
[protected, virtual, inherited]
 

Called by Composite.

Reimplemented from se_core::Component.

Reimplemented in se_core::AreaChildComponent.

Definition at line 74 of file NodeComponent.cpp.

References se_core::Composite::component().

void se_core::NodeComponent::removeChild NodeComponent node  )  [protected, inherited]
 

Add a NodeComponent from the child list.

Called by setParent of child.

Definition at line 68 of file NodeComponent.cpp.

void se_core::NodeComponent::resetParent  )  [inherited]
 

Set parent to none.

Parameters:
doKeepWorldCoor wether the local viewpoint should be updated to maintain the world viewpoint

Definition at line 41 of file NodeComponent.cpp.

virtual void se_core::Component::setActive bool  state  )  [inline, protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::RootChildComponent, se_core::ActionComponent, se_core::CutsceneAreaComponent, se_core::PhysicsAreaComponent, se_core::CollisionAreaComponent, se_core::ScriptComponent, se_core::SignalAreaComponent, se_core::SpawnAreaComponent, se_core::ZoneAreaComponent, se_client::CameraComponent, se_client::PlayerComponent, se_ogre::O3dAreaComponent, se_ogre::O3dThingComponent, and se_basic::NavMeshAreaComponent.

Definition at line 93 of file Component.hpp.

Referenced by se_core::Composite::setActive().

virtual void se_core::Component::setDead  )  [inline, protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::SignalComponent, and se_core::SpawnComponent.

Definition at line 97 of file Component.hpp.

Referenced by se_core::Composite::scheduleForDestruction().

void se_core::NodeComponent::setParent NodeComponent p  )  [inherited]
 

Definition at line 50 of file NodeComponent.cpp.

References se_core::NodeComponent::addChild().

int se_core::Component::type  )  const [inline, inherited]
 

Definition at line 76 of file Component.hpp.

Referenced by se_core::Composite::component().

void se_core::Component::zoneChanged int  type,
Composite newArea,
Composite oldArea
[protected, virtual, inherited]
 

Called by Composite.

Reimplemented in se_core::AreaChildComponent, se_core::CollisionComponent, and se_core::SignalComponent.

Definition at line 37 of file Component.cpp.

Referenced by se_core::Composite::zoneChanged().


Friends And Related Function Documentation

friend class Composite [friend, inherited]
 

Definition at line 89 of file Component.hpp.


Member Data Documentation

NodeComponentList se_core::NodeComponent::children_ [protected, inherited]
 

List of child NodeComponents.

Definition at line 92 of file NodeComponent.hpp.

const ComponentFactory* se_core::Component::factory_ [protected, inherited]
 

Definition at line 120 of file Component.hpp.

Ogre::SceneNode* se_ogre::O3dNodeComponent::node_ [protected]
 

Definition at line 58 of file O3dNodeComponent.hpp.

Composite* se_core::Component::owner_ [protected, inherited]
 

Definition at line 118 of file Component.hpp.

NodeComponent* se_core::NodeComponent::parent_ [protected, inherited]
 

The parent of this position.

Definition at line 89 of file NodeComponent.hpp.

int se_core::Component::type_ [protected, inherited]
 

The type of Component.

Definition at line 117 of file Component.hpp.


The documentation for this class was generated from the following files:

Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:32 2007 by Doxygen version 1.3.9.1.

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