00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #include "SimSchema.hpp" 00023 #include "../InitListeners.hpp" 00024 #include "../SimListeners.hpp" 00025 #include "../SimEngine.hpp" 00026 #include "comp/Composite.hpp" 00027 #include "comp/node/RootComponent.hpp" 00028 #include "../action/Action.hpp" 00029 #include "../action/ActionQueue.hpp" 00030 #include "../action/ActionManager.hpp" 00031 #include "../script/ShowingCutscene.hpp" 00032 #include "../script/ScriptManager.hpp" 00033 #include "../message/MessageCentral.hpp" 00034 #include "../message/SoundCentral.hpp" 00035 #include "../stat/HealthListeners.hpp" 00036 #include "../area/sim_area.hpp" 00037 #include "../area/AreaManager.hpp" 00038 #include "../spawn/SpawnManager.hpp" 00039 #include "../physics/all.hpp" 00040 #include "../react/all.hpp" 00041 #include "../action/all.hpp" 00042 #include "../signal/SignalManager.hpp" 00043 #include "../stat/Dictionary.hpp" 00044 #include "../stat/DictionaryEntry.hpp" 00045 #include "util/system/util_system.hpp" 00046 #include "util/error/StopWatch.hpp" 00047 #include "util/system/RealClock.hpp" 00048 #include <cstring> 00049 00050 00051 namespace se_core { 00052 namespace SimSchema { 00053 SimEngine simEngine; 00054 AreaManager areaManager; 00055 00056 SpawnManager& spawnManager() { 00057 return SpawnManager::singleton(); 00058 } 00059 00060 InitListeners& initListeners() { 00061 static InitListeners initListeners; 00062 return initListeners; 00063 } 00064 00065 SimListeners& engineListeners() { 00066 static SimListeners simListeners; 00067 return simListeners; 00068 } 00069 00070 00071 HealthListeners& healthListeners() { 00072 static HealthListeners healthListeners; 00073 return healthListeners; 00074 } 00075 00076 ActionQueue actionQueue[CHANNEL_COUNT]; 00077 00078 //StopWatch defaultStopWatch OBJECT_IN_EWRAM; 00079 //StopWatch* stopWatch = &defaultStopWatch; 00080 00081 MessageCentral messageCentral; 00082 00083 SoundCentral soundCentral; 00084 00085 Dictionary& dictionary() { 00086 static Dictionary d; 00087 return d; 00088 } 00089 00090 ShowingCutscene showingCutscene; 00091 RealClock* realClock = 0; 00092 00093 const char* appName = 0; 00094 int scriptTracker = 0; 00095 bool didTrack = false; 00096 int speechCount = 0; 00097 00098 00099 bool init(const char* applicationName) { 00100 appName = applicationName; 00101 static DictionaryEntry dDictionaryType(DE_DICTIONARY_TYPE, DE_DICTIONARY_TYPE, "DICTIONARY_TYPE", false); 00102 static DictionaryEntry dTagType(DE_DICTIONARY_TYPE, DE_TAG, "TAG", false); 00103 static DictionaryEntry dSubstanceType(DE_DICTIONARY_TYPE, DE_SUBSTANCE, "SUBSTANCE", false); 00104 static DictionaryEntry dThingType(DE_DICTIONARY_TYPE, DE_THING_TYPE, "THING_TYPE", false); 00105 static DictionaryEntry dMovementMode(DE_DICTIONARY_TYPE, DE_MOVEMENT_MODE, "MOVEMENT_MODE", false); 00106 static DictionaryEntry dFirstUserType(DE_DICTIONARY_TYPE, DE_FIRST_USER_TYPE, "FIRST_USER_TYPE", false); 00107 00108 PhysicsManager::singleton(); 00109 ScriptManager::singleton(); 00110 ActionManager::singleton(); 00111 SpawnManager::singleton(); 00112 CollisionManager::singleton(); 00113 SignalManager::singleton(); 00114 00115 return simEngine.init(); 00116 } 00117 00118 void cleanup() { 00119 return simEngine.cleanup(); 00120 } 00121 00122 00123 void touch() { 00124 // The core has no dependencies 00125 } 00126 } 00127 }
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