#include "O3dPre.hpp"#include "O3dSchema.hpp"#include "o3d/system/O3dClock.hpp"#include "o3d/RenderEngine.hpp"#include "o3d/area/O3dManager.hpp"#include "o3d/event/RenderEventListeners.hpp"#include "o3d/thing/ThingMOManager.hpp"#include "o3d/widget/SpeechBubble.hpp"#include "o3d/io/all.hpp"#include "o3d/input/InputManager.hpp"#include "o3d/input/Console.hpp"#include "o3d/area/O3dAreaComponentFactory.hpp"#include "o3d/area/O3dAreaComponent.hpp"#include "io/schema/IoSchema.hpp"#include "sim/InitListener.hpp"#include "sim/InitListeners.hpp"#include "sim/SimEngine.hpp"#include "sim/SimListeners.hpp"#include "util/task/TaskList.hpp"#include "io/stream/FileManager.hpp"#include "sim/area/AreaManager.hpp"#include "sim/area/Area.hpp"#include "sim/zone/ZoneAreaComponent.hpp"#include "sim/pos/PosComponent.hpp"#include "sim/pos/Pos.hpp"#include <OgreRoot.h>#include <OgreOverlayManager.h>#include <OgreRenderWindow.h>Go to the source code of this file.
Namespaces | |
| namespace | se_ogre |
| namespace | se_ogre::O3dSchema |
Classes | |
| struct | se_ogre::O3dSchema::AutoInit |
Functions | |
| InputManager & | inputManager () |
| Manager for input event listeners. | |
| RenderEventListeners & | renderEventListeners () |
| void | touch () |
| Force linking of dependencies. | |
Variables | |
| ThingMOManager | thingMOManager |
| Manager that maintins bindings between SagaEngine things and their representation in Ogre. | |
| RaySceneQuery * | raySceneQuery = 0 |
| se_core::TaskList | taskList |
| Ogre::Root * | root = 0 |
| The Ogre::Root singleton. | |
| Ogre::SceneManager * | sceneManager = 0 |
| The Ogre::SceneManager singleton. | |
| O3dManager * | worldManager = 0 |
| The manager object that controls what ogre should render. | |
| Ogre::Root * | ogreRoot = 0 |
| Ogre::Camera * | playerCamera = 0 |
| Ogre::RenderWindow * | window = 0 |
| SpeechBubble * | speechBubble = 0 |
| RenderEngine * | renderEngine = 0 |
| Console * | console = 0 |
| float | gameClock = 0 |
| se_ogre::O3dSchema::AutoInit | autoInit |
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Force linking of dependencies.
Definition at line 324 of file O3dSchema.cpp. References se_core::IoSchema::touch(), and se_core::SimSchema::touch(). |
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Definition at line 77 of file O3dSchema.cpp. |
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Definition at line 84 of file O3dSchema.cpp. |
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Definition at line 66 of file O3dSchema.cpp. |
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Definition at line 67 of file O3dSchema.cpp. |
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Definition at line 60 of file O3dSchema.cpp. |
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Definition at line 71 of file O3dSchema.cpp. |
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The Ogre::Root singleton.
Definition at line 63 of file O3dSchema.cpp. |
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The Ogre::SceneManager singleton.
Definition at line 64 of file O3dSchema.cpp. |
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Definition at line 70 of file O3dSchema.cpp. Referenced by se_ogre::O3dSchema::AutoInit::cleanupLevelEvent(), and se_ogre::O3dSchema::AutoInit::initLevelEvent(). |
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Definition at line 61 of file O3dSchema.cpp. |
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Manager that maintins bindings between SagaEngine things and their representation in Ogre.
Definition at line 58 of file O3dSchema.cpp. |
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Definition at line 68 of file O3dSchema.cpp. |
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The manager object that controls what ogre should render.
Definition at line 65 of file O3dSchema.cpp. |
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