O3dSchema.hpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #ifndef o3d_schema_O3dSchema_hpp
00023 #define o3d_schema_O3dSchema_hpp
00024 
00025 #include "../o3d.hpp"
00026 #include "../area/o3d_area.hpp"
00027 #include "../event/o3d_event.hpp"
00028 #include "../input/o3d_input.hpp"
00029 #include "../thing/o3d_thing.hpp"
00030 #include "../thing/ThingMOManager.hpp"
00031 #include "../widget/o3d_widget.hpp"
00032 #include "util/task/util_task.hpp"
00033 #include "O3dPre.hpp"
00034 
00038 namespace se_ogre {
00042     namespace O3dSchema {
00046         extern _SeOgreExport se_ogre::ThingMOManager thingMOManager;
00047 
00048         extern _SeOgreExport se_core::TaskList taskList;
00049 
00050         extern _SeOgreExport Ogre::RaySceneQuery* raySceneQuery;
00051 
00052 
00056         extern _SeOgreExport Ogre::Root* root;
00060         extern _SeOgreExport Ogre::SceneManager* sceneManager;
00061         
00065         extern _SeOgreExport O3dManager* worldManager;
00066 
00071         extern _SeOgreExport InputManager& inputManager();
00072 
00073         
00074         extern _SeOgreExport Ogre::Camera* playerCamera;
00075         extern _SeOgreExport Ogre::RenderWindow* window;
00076         extern _SeOgreExport SpeechBubble* speechBubble;
00077         extern _SeOgreExport Console* console;
00078         extern _SeOgreExport RenderEventListeners& renderEventListeners();
00079 
00080         extern _SeOgreExport RenderEngine* renderEngine;
00081 
00082         extern _SeOgreExport float gameClock;
00083 
00085         void _SeOgreExport touch();
00086     }
00087 }
00088 
00089 #endif

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