00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #ifndef io_fs_FileManager_hpp 00023 #define io_fs_FileManager_hpp 00024 00025 #include "io_stream.hpp" 00026 #include "util/type/String.hpp" 00027 00028 namespace se_core { 00038 class _SeCoreExport FileManager { 00039 public: 00040 FileManager(); 00041 virtual ~FileManager(); 00042 virtual void init(const char** files) {} 00043 virtual void cleanup() {} 00044 00045 virtual bool addFileIfExists(const char* filename) = 0; 00046 00047 virtual InputStream* open(const char* filename) = 0; 00048 virtual void close(InputStream*& is) = 0; 00049 00050 virtual OutputStream* openOutput(const char* filename) = 0; 00051 virtual void closeOutput(OutputStream*& is) = 0; 00052 00053 void load(const char* filename); 00054 void save(const char* filename); 00055 virtual bool exists(const char* filename) const = 0; 00056 00061 void loadDirectory(const char* directory); 00062 00068 void loadBatch(const char* batchFilename); 00069 00070 virtual int fileCount() const = 0; 00071 virtual const char* filename(int index) const = 0; 00072 00073 private: 00074 }; 00075 } 00076 00077 #endif
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