00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #ifndef InitListener_hpp 00023 #define InitListener_hpp 00024 00025 namespace se_core { 00035 class _SeCoreExport InitListener { 00036 public: 00037 virtual ~InitListener() {} // Gets rid of warning 00038 00039 virtual bool priorityInitEngineEvent() { return true; } 00040 virtual void priorityCleanupEngineEvent() {} 00044 virtual bool initEngineEvent() = 0; 00045 00050 virtual void cleanupEngineEvent() = 0; 00051 00052 virtual bool initLevelEvent() = 0; 00053 virtual void cleanupLevelEvent() {} 00054 00059 virtual bool initGameEvent() = 0; 00060 00065 virtual void cleanupGameEvent() = 0; 00066 00067 00068 virtual bool startGameEvent() { return true; } 00069 virtual void stopGameEvent() {} 00070 00071 }; 00072 00073 } 00074 00075 #endif
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