se_basic::BasicSchema::AutoInit Class Reference

Inheritance diagram for se_basic::BasicSchema::AutoInit:

se_core::InitListener List of all members.

Public Member Functions

 AutoInit ()
 ~AutoInit ()
bool initEngineEvent ()
 This event occurs when the core engine has initialised itself.
void cleanupEngineEvent ()
 This event occurs when the core simulation engine is about to clean up itself.
bool initGameEvent ()
 This event occurs when the SimEngine has initialised itself for a new game (SimEngine::initGame() method.).
void cleanupGameEvent ()
 This event occurs when the SimEngine has cleaned up itself after a game (SimEngine::cleanupGame() method.).
bool initLevelEvent ()
void cleanupLevelEvent ()
virtual bool priorityInitEngineEvent ()
virtual void priorityCleanupEngineEvent ()
virtual bool startGameEvent ()
virtual void stopGameEvent ()

Constructor & Destructor Documentation

se_basic::BasicSchema::AutoInit::AutoInit  )  [inline]
 

Definition at line 35 of file BasicSchema.cpp.

References se_core::InitListeners::addListener(), se_core::SimSchema::initListeners(), and LogDetail.

se_basic::BasicSchema::AutoInit::~AutoInit  )  [inline]
 

Definition at line 50 of file BasicSchema.cpp.

References se_core::SimSchema::initListeners(), LogDetail, and se_core::InitListeners::removeListener().


Member Function Documentation

void se_basic::BasicSchema::AutoInit::cleanupEngineEvent  )  [inline, virtual]
 

This event occurs when the core simulation engine is about to clean up itself.

Implements se_core::InitListener.

Definition at line 56 of file BasicSchema.cpp.

void se_basic::BasicSchema::AutoInit::cleanupGameEvent  )  [inline, virtual]
 

This event occurs when the SimEngine has cleaned up itself after a game (SimEngine::cleanupGame() method.).

Implements se_core::InitListener.

Definition at line 59 of file BasicSchema.cpp.

void se_basic::BasicSchema::AutoInit::cleanupLevelEvent  )  [inline, virtual]
 

Reimplemented from se_core::InitListener.

Definition at line 62 of file BasicSchema.cpp.

bool se_basic::BasicSchema::AutoInit::initEngineEvent  )  [inline, virtual]
 

This event occurs when the core engine has initialised itself.

Implements se_core::InitListener.

Definition at line 55 of file BasicSchema.cpp.

bool se_basic::BasicSchema::AutoInit::initGameEvent  )  [inline, virtual]
 

This event occurs when the SimEngine has initialised itself for a new game (SimEngine::initGame() method.).

Implements se_core::InitListener.

Definition at line 58 of file BasicSchema.cpp.

bool se_basic::BasicSchema::AutoInit::initLevelEvent  )  [inline, virtual]
 

Implements se_core::InitListener.

Definition at line 61 of file BasicSchema.cpp.

virtual void se_core::InitListener::priorityCleanupEngineEvent  )  [inline, virtual, inherited]
 

Definition at line 40 of file InitListener.hpp.

Referenced by se_core::InitListeners::castPriorityCleanupEngineEvent().

virtual bool se_core::InitListener::priorityInitEngineEvent  )  [inline, virtual, inherited]
 

Definition at line 39 of file InitListener.hpp.

virtual bool se_core::InitListener::startGameEvent  )  [inline, virtual, inherited]
 

Reimplemented in se_client::ClientSchema::AutoInit.

Definition at line 68 of file InitListener.hpp.

virtual void se_core::InitListener::stopGameEvent  )  [inline, virtual, inherited]
 

Reimplemented in se_client::ClientSchema::AutoInit.

Definition at line 69 of file InitListener.hpp.

Referenced by se_core::InitListeners::castStopGameEvent().


The documentation for this class was generated from the following file:

Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:22 2007 by Doxygen version 1.3.9.1.

SourceForge.net Logo