BasicSchema.cpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #include "BasicPre.hpp"
00023 #include "BasicSchema.hpp"
00024 #include "../io/all.hpp"
00025 #include "../physics/all.hpp"
00026 #include "sim/InitListener.hpp"
00027 #include "sim/InitListeners.hpp"
00028 
00029 using namespace se_core;
00030 
00031 namespace se_basic {
00032     namespace BasicSchema {
00033         class _SeBasicExport AutoInit : public se_core::InitListener {
00034         public:
00035             AutoInit() {
00036                 // Create and register parser modules
00037                 static NavMeshAreaParser nAreaPM(IoSchema::parser());
00038                 static SimpleAreaParser sAreaPM(IoSchema::parser());
00039                 static SimpleAreaThingParser sAreaThingPM(IoSchema::parser());
00040                 static SimpleActorParser sActorPM(IoSchema::parser());
00041                 static WangAreaGridParser wangGridPM(IoSchema::parser());
00042 
00043                 static SimpleAreaThingEncoder sAreaThingEM(IoSchema::encoder());
00044 
00045                 // Register as init event listener
00046                 SimSchema::initListeners().addListener(*this);
00047                 LogDetail("Registered Basic add-on");
00048             }
00049 
00050             ~AutoInit() {
00051                 SimSchema::initListeners().removeListener(*this);
00052                 LogDetail("Cleaned up Basic add-on");
00053             }
00054 
00055             bool initEngineEvent() { return true; }
00056             void cleanupEngineEvent() {}
00057 
00058             bool initGameEvent() { return true;}
00059             void cleanupGameEvent() {}
00060 
00061             bool initLevelEvent() { return true; }
00062             void cleanupLevelEvent() {}
00063 
00064         } autoInit;
00065     }
00066 }

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