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Definition at line 32 of file FloatingPoint.hpp.
Referenced by se_core::CollisionAreaComponent::_collisionCandidates(), se_core::CoorT::abs(), se_core::CollisionAreaComponent::addCollideable(), se_core::Area::addNeighbour(), se_core::Vector3::angle(), se_core::Area::Area(), se_basic::NavMesh::barycentric(), se_core::CollisionComponent::bouncePoints(), se_basic::PhCirclingCamera::calcNext(), se_core::BoundingSquare::centerX(), se_core::BoundingSquare::centerY(), se_core::PhDefault::clampToGround(), se_core::Trig::cosScale(), se_core::CollisionComponent::didGeometryCollide(), se_core::CoorT::div(), se_core::CollisionComponent::doesGeometryCollide(), se_core::Vector4::dot(), se_core::Vector3::dot(), se_core::Vector2::dot(), se_core::Point3::eulerTowards(), se_core::CollisionAreaComponent::farthestLineOfSight(), se_basic::NavMeshArea::farthestLineOfSight(), se_basic::NavMesh::farthestLineOfSightXZ(), se_basic::NavMesh::find(), se_core::CoorT::fromd(), se_core::CoorT::fromFloat(), se_core::CoorT::fromInt(), se_core::CoorT::fromScale(), se_core::CoorT::fromTile(), se_core::CoorT::half(), se_core::BoundingCylinder::hasInside(), se_basic::NavMesh::height(), se_core::PhysicsUtil::heightXZScaler(), se_core::Pos::isInsideCollisionRangeLinf(), se_core::BoundingCylinder::isTouching(), m2c(), se_core::CoorT::max(), se_core::CollisionComponent::move(), se_core::CoorT::mul(), se_core::Point3::nearestPoint(), se_core::Point2::nearestPoint(), se_core::Area::neighbour(), se_core::Vector4::normalize(), se_core::Vector3::normalize(), se_core::Vector2::normalize(), se_core::Tuple4::operator[](), se_core::Tuple3::operator[](), se_core::Tuple2::operator[](), se_core::CollisionComponent::penetration(), se_core::CoorT::quarter(), se_core::BoundingSquare::radius(), se_core::BoundingCylinder::radius(), se_core::BoundingBox::radius(), se_core::Pos::radius(), se_core::CollisionAreaComponent::removeCollideable(), se_core::CoorT::scale(), se_core::Quat4::set(), se_core::AxisAngle4::setFromQuat(), se_core::CoorT::sign(), se_core::CoorT::signd(), se_core::Trig::sinScale(), se_core::Quat4::slerp(), se_core::DefaultTC::slide(), se_core::CoDefault::slide(), se_core::BoundingBox::smallRadius(), se_core::Area::touchedTerrain(), se_core::CollisionComponent::updateAreaCovered(), se_core::Actor::walkSpeed(), se_core::CollisionComponent::whenDoesGeometryCollide(), se_core::Move::workSpeed(), se_core::Point3::xzDistanceLinf(), se_core::Point3::yawTowards(), and se_core::Point3::yDistance(). |