#include "ThingEntity.hpp"
#include "ThingMOInfo.hpp"
#include "all.hpp"
#include "O3dPre.hpp"
#include "../config/o3d_config.hpp"
#include "../schema/O3dSchema.hpp"
#include "EntityUtil.hpp"
#include "util/math/ScaleT.hpp"
#include <OgreSceneManager.h>
#include <OgreEntity.h>
#include <OgreAnimation.h>
#include <OgreSkeleton.h>
#include <OgreSkeletonInstance.h>
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