#include "ThingEntity.hpp"#include "ThingMOInfo.hpp"#include "all.hpp"#include "O3dPre.hpp"#include "../config/o3d_config.hpp"#include "../schema/O3dSchema.hpp"#include "EntityUtil.hpp"#include "util/math/ScaleT.hpp"#include <OgreSceneManager.h>#include <OgreEntity.h>#include <OgreAnimation.h>#include <OgreSkeleton.h>#include <OgreSkeletonInstance.h>Go to the source code of this file.
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