00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #ifndef o3d_thing_ThingMOInfo_hpp 00023 #define o3d_thing_ThingMOInfo_hpp 00024 00025 #include "O3dPre.hpp" 00026 #include "o3d_thing.hpp" 00027 #include "util/type/util_type.hpp" 00028 #include "util/type/String.hpp" 00029 #include <OgreCommon.h> 00030 #include <OgreColourValue.h> 00031 00032 namespace se_ogre { 00033 struct _SeOgreExport ThingMOInfo { 00034 ThingMOInfo(); 00035 ~ThingMOInfo(); 00036 00037 // Per thing 00038 bool doScaleByRadius_; 00039 00040 // Per movable object 00041 se_core::String movableObjectType_; 00042 Ogre::NameValuePairList params_; 00043 se_core::String defaultMaterial_; 00044 00045 // Offset 00046 Ogre::Vector3 offset_; 00047 Ogre::Quaternion rot_; 00048 00049 // Level of Detail 00050 float scale_; 00051 float popInSq_; 00052 float popOutSq_; 00053 00054 O3dAnimationSet* animationChannels_; 00055 bool isStatic_; 00056 00057 bool isShadowCaster_; 00058 00059 void setAnimationChannels(int count); 00060 O3dAnimation* animation(int channel, int id) const; 00061 O3dAnimation* createAnimation(int channel, int id); 00062 int channelCount() const { return channelCount_; } 00063 00064 // Light values 00065 Ogre::ColourValue diffuse_, specular_; 00066 00067 private: 00068 int channelCount_; 00069 }; 00070 00071 } 00072 00073 #endif 00074
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