#include "O3dThingParser.hpp"#include "../schema/O3dSchema.hpp"#include "../thing/ThingMOInfo.hpp"#include "../thing/ThingMOInfoList.hpp"#include "../thing/O3dAnimation.hpp"#include "../thing/O3dThingComponentFactory.hpp"#include "../io/all.hpp"#include "io/parse/all.hpp"#include "io/stream/all.hpp"#include "io/schema/IoSchema.hpp"#include "util/type/String.hpp"#include "util/type/TmpString.hpp"#include "util/error/Log.hpp"#include "sim/pos/Pos.hpp"#include "sim/pos/Anim.hpp"#include "sim/spawn/SpawnManager.hpp"#include "comp/CompositeFactory.hpp"#include <cstring>#include <cstdio>#include <vector>#include <OgreEntity.h>#include <OgreLight.h>Go to the source code of this file.
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