se_core::PhysicsComponent Member List

This is the complete list of members for se_core::PhysicsComponent, including all inherited members.

addChild(NodeComponent &node)se_core::NodeComponent [protected]
affect()se_core::PhysicsComponent [inline]
calcNextCoor()se_core::PhysicsComponent
children()se_core::NodeComponent [inline]
children_se_core::NodeComponent [protected]
cleanup()se_core::NodeComponent [inline, protected, virtual]
clearPhysics()se_core::PhysicsComponent
Component(int type, Composite *owner, const ComponentFactory *factory=0)se_core::Component
component(int type)se_core::Component [inline]
component(int type) const se_core::Component [inline]
Composite classse_core::Component [friend]
didMove() const se_core::PhysicsComponent [inline]
factory()se_core::Component [inline]
factory_se_core::Component [protected]
flip()se_core::PhysicsComponent
get(Composite &composite)se_core::PhysicsComponent [inline, static]
get(const Composite &composite)se_core::PhysicsComponent [inline, static]
get(Component &component)se_core::PhysicsComponent [inline, static]
get(const Component &component)se_core::PhysicsComponent [inline, static]
hasParent() const se_core::NodeComponent [inline]
init()se_core::Component [protected, virtual]
isActive()se_core::Component
isDead() const se_core::Component
isMover() const se_core::PhysicsComponent
move() const se_core::PhysicsComponent [inline]
name() const se_core::Component [virtual]
nextMove()se_core::PhysicsComponent [inline]
NodeComponent(int type, Composite *owner, const ComponentFactory *factory=0)se_core::NodeComponent
owner()se_core::Component [inline]
owner() const se_core::Component [inline]
owner_se_core::Component [protected]
parent()se_core::NodeComponent [inline]
parent() const se_core::NodeComponent [inline]
parent_se_core::NodeComponent [protected]
parentChanged(Composite *newParent, Composite *oldParent)se_core::NodeComponent [protected, virtual]
PhysicsAreaComponent classse_core::PhysicsComponent [friend]
PhysicsComponent(Composite *owner, PosComponent *posComponent)se_core::PhysicsComponent
PhysicsComponent(Composite *owner, const ComponentFactory *factory)se_core::PhysicsComponent
popPhysics()se_core::PhysicsComponent
Ptr typedefse_core::PhysicsComponent
pushPhysics(const char *name)se_core::PhysicsComponent
pushPhysics(const Physics *ph)se_core::PhysicsComponent
removeChild(NodeComponent &node)se_core::NodeComponent [protected]
resetParent()se_core::NodeComponent
setActive(bool state)se_core::Component [inline, protected, virtual]
setDead()se_core::Component [inline, protected, virtual]
setDefaultPhysics(const Physics *ph)se_core::PhysicsComponent [inline]
setParent(NodeComponent &p)se_core::NodeComponent
type() const se_core::Component [inline]
type_se_core::Component [protected]
zoneChanged(int type, Composite *newArea, Composite *oldArea)se_core::Component [protected, virtual]
~Component()se_core::Component [virtual]
~NodeComponent()se_core::NodeComponent [virtual]
~PhysicsComponent()se_core::PhysicsComponent


Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:27 2007 by Doxygen version 1.3.9.1.

SourceForge.net Logo