se_core::CollisionAreaComponent Member List

This is the complete list of members for se_core::CollisionAreaComponent, including all inherited members.

_collisionCandidates(CollisionComponent *cc, const int MAX_THINGS, CollisionComponent *candidates[])se_core::CollisionAreaComponent
_collisionCandidates2(CollisionComponent *cc, const int MAX_THINGS, CollisionComponent *candidates[])se_core::CollisionAreaComponent
_testCollisionCandidates(CollisionComponent *cc, short candidateCount, CollisionComponent *candidates[], int maxCollisions, Contact *list, short &count)se_core::CollisionAreaComponent
_testCollisionCandidates2(CollisionComponent *cc, short candidateCount, CollisionComponent *candidates[], int maxCollisions, Contact *list, short &count)se_core::CollisionAreaComponent
addChild(NodeComponent &node)se_core::NodeComponent [protected]
addCollideable(CollisionComponent &cc)se_core::CollisionAreaComponent
areaEdge()se_core::CollisionAreaComponent [inline]
areaEdge() const se_core::CollisionAreaComponent [inline]
children()se_core::NodeComponent [inline]
children_se_core::NodeComponent [protected]
cleanup()se_core::NodeComponent [inline, protected, virtual]
CollisionAreaComponent(Composite *owner)se_core::CollisionAreaComponent
collisionGrid()se_core::CollisionAreaComponent [inline]
Component(int type, Composite *owner, const ComponentFactory *factory=0)se_core::Component
component(int type)se_core::Component [inline]
component(int type) const se_core::Component [inline]
Composite classse_core::Component [friend]
factory()se_core::Component [inline]
factory_se_core::Component [protected]
farthestLineOfSight(const Point3 &fromPoint, const Point3 &toPoint) const se_core::CollisionAreaComponent
getContactList(Contact *list, short &count, int maxCollisions)se_core::CollisionAreaComponent
hasParent() const se_core::NodeComponent [inline]
init()se_core::Component [protected, virtual]
isActive()se_core::Component
isDead() const se_core::Component
name() const se_core::CollisionAreaComponent [inline, virtual]
NodeComponent(int type, Composite *owner, const ComponentFactory *factory=0)se_core::NodeComponent
owner()se_core::Component [inline]
owner() const se_core::Component [inline]
owner_se_core::Component [protected]
parent()se_core::NodeComponent [inline]
parent() const se_core::NodeComponent [inline]
parent_se_core::NodeComponent [protected]
parentChanged(Composite *newParent, Composite *oldParent)se_core::NodeComponent [protected, virtual]
Ptr typedefse_core::CollisionAreaComponent
removeChild(NodeComponent &node)se_core::NodeComponent [protected]
removeCollideable(CollisionComponent &cc)se_core::CollisionAreaComponent
resetParent()se_core::NodeComponent
setActive(bool state)se_core::CollisionAreaComponent [virtual]
setDead()se_core::Component [inline, protected, virtual]
setParent(NodeComponent &p)se_core::NodeComponent
type() const se_core::Component [inline]
type_se_core::Component [protected]
zoneChanged(int type, Composite *newArea, Composite *oldArea)se_core::Component [protected, virtual]
~CollisionAreaComponent()se_core::CollisionAreaComponent
~Component()se_core::Component [virtual]
~NodeComponent()se_core::NodeComponent [virtual]


Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:27 2007 by Doxygen version 1.3.9.1.

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