#include <ActionFeed.hpp>
Inheritance diagram for se_core::ActionFeed:
Public Member Functions | |
virtual void | nextAction (const ActionComponent &performer, int channel, ActionAndParameter &out)=0 |
virtual void | feedbackEvent (const ActionComponent &performer, int type)=0 |
A script analyses the sitiation of a game actor and plans the next action. A script does not change the state of the performer in any way, except for what is needed to communicate with actions.
Definition at line 36 of file ActionFeed.hpp.
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Implemented in se_core::ScriptComponent. |
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Implemented in se_core::ScriptComponent. |
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