Trig_FixedPoint.hpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 // Don't include this directly. Instead include Trig.hpp
00023 
00024 
00025 #ifndef base_math_Trig_FixedPoint_hpp
00026 #define base_math_Trig_FixedPoint_hpp
00027 
00028 #include "util_math.hpp"
00029 #include "util/type/util_type.hpp"
00030 #include "BrayT.hpp"
00031 
00032 #ifdef SE_FIXED_POINT
00033 
00034 
00035 namespace se_core {
00036     class _SeCoreExport Trig {
00037     public:
00038         static const short TRIG_SHIFT = 13;
00039 
00040         inline static float trigToFloat(trig_t value) {
00041             return value / static_cast<float>(1L << TRIG_SHIFT);
00042         }
00043 
00044         inline static quat_t trigToQuat(trig_t value) {
00045             return value << (QUAT_SHIFT - TRIG_SHIFT);
00046             //return value / static_cast<float>(1L << TRIG_SHIFT);
00047         }
00048 
00049         static quat_t cosQuat(bray_t bray) {
00050             return trigToQuat(cosAbs(bray)) * cosSign(bray);
00051         }
00052 
00053         static quat_t sinQuat(bray_t bray) {
00054             return trigToQuat(sinAbs(bray)) * sinSign(bray);
00055         }
00056 
00057         inline static coor_t cosScale(coor_t scale, bray_t bray) {
00058             return static_cast<coor_t>(((scale * Trig::cosAbs(bray)) >> Trig::TRIG_SHIFT) * Trig::cosSign(bray));
00059         }
00060 
00061         inline static coor_t sinScale(coor_t scale, bray_t bray) {
00062             return static_cast<coor_t>(((scale * Trig::sinAbs(bray)) >> Trig::TRIG_SHIFT) * Trig::sinSign(bray));
00063         }
00064 
00065         inline static trig_t tan(bray_t bray) {
00066             return tangents[ bray >> BRAY_SHIFT ];
00067         }
00068 
00069         inline static bray_t asin(trig_t t) {
00070             //TODO:
00071             return 0;
00072         }
00073         inline static bray_t acos(trig_t t) {
00074             //TODO:
00075             return 0;
00076         }
00077 
00078 
00082         inline static bray_t atan(trig_t t) {
00083             bray_t max, min;
00084             if(t >= 0) {
00085                 max = BrayT::DEG90;
00086                 min = 0;
00087             }
00088             else {
00089                 min = BrayT::DEG90 + 1;
00090                 max = BRAY_RANGE;
00091             }
00092 
00093             while(min + 1 < max) {
00094                 int middle = (min + max) / 2;
00095                 if(t > tangents[middle])
00096                     min = middle;
00097                 else
00098                     max = middle;
00099             }
00100             return min;
00101         }
00102 
00103 
00104         inline static bray_t atan2(int xp, int yp) {
00105             if(yp != 0) {
00106                 //Calculate angle of vector
00107                 short angle=0;
00108                 if (xp!=0) {
00109                     if((xp >= 0) && (yp >= 0))
00110                         angle = atan((yp << 9) / xp);
00111                     else if((xp < 0) && (yp >= 0))
00112                         angle = BrayT::DEG180 - atan((yp << 9) / -xp);
00113                     else if((xp < 0) && (yp < 0))
00114                         angle = BrayT::DEG180 + atan(-(yp << 9) / -xp);
00115                     else if((xp >= 0) && (yp < 0))
00116                         angle = BrayT::DEG360 - atan(-(yp << 9) / xp);
00117                 }
00118                 else {
00119                     if(yp >= 0)
00120                         angle = BrayT::DEG180;
00121                     else
00122                         angle = BrayT::DEG270;
00123                 }
00124                 return angle;
00125             }
00126             else {
00127                 if(xp == 0 && yp == 0) return BrayT::DEG0;
00128                 if(xp == 0 && yp > 0) return BrayT::DEG90;
00129                 if(xp == 0 && yp < 0) return BrayT::DEG270;
00130                 if(yp == 0 && xp > 0) return BrayT::DEG0;
00131                 else return BrayT::DEG180;
00132             }
00133         }
00134 
00135 
00136 
00137         static bray_t clockwise8Direction(coor_t xp, coor_t yp);
00138 
00139     private:
00140         inline static trig_t sinAbs(bray_t bray) {
00141             return sinesAbs[ bray >> BRAY_SHIFT ];
00142         }
00143 
00144 
00145         inline static trig_sign_t sinSign(bray_t bray) {
00146             return sinesSign[ bray >> BRAY_SHIFT ];
00147         }
00148 
00149 
00150         inline static trig_sign_t cosAbs(bray_t bray) {
00151             return cosinesAbs[ bray >> BRAY_SHIFT ];
00152         }
00153 
00154 
00155         inline static trig_sign_t cosSign(bray_t bray) {
00156             return cosinesSign[ bray >> BRAY_SHIFT ];
00157         }
00158 
00159         static const trig_t cosinesAbs[];
00160         static const trig_t cosinesSign[];
00161         static const trig_t sinesAbs[];
00162         static const trig_t sinesSign[];
00163         static const trig_t tangents[];
00164     };
00165 
00166 }
00167 
00168 #endif // SE_FIXED_POINT
00169 
00170 #endif
00171 
00172 
00173 

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