PushScript.cpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #include "PushScript.hpp"
00023 #include "sim/sim.hpp"
00024 #include "sim/pos/Anim.hpp"
00025 #include "sim/schema/SimSchema.hpp"
00026 #include "sim/script/Script.hpp"
00027 #include "sim/action/ActionComponent.hpp"
00028 #include "sim/thing/Actor.hpp"
00029 #include "util/error/Log.hpp"
00030 
00031 
00032 using namespace se_core;
00033 
00034 namespace se_basic {
00035 
00036     void PushScript
00037     ::perform(long when, ActionComponent& perf, Parameter& parameter) const {
00038         Actor& performer = *Actor::Ptr(perf);;
00039         Param* p = static_cast<Param*>(parameter.data(sizeof(Param)));
00040         const Script* s = Script::lookup(p->script_);
00041         performer.pushScript(s);
00042     }
00043 
00044 
00045     const PushScript& PushScript
00046     ::param(const char* script, Parameter& out) const {
00047         Param* p = static_cast<Param*>(out.data(sizeof(Param)));
00048         *p = Param(script);
00049         return *this;
00050     }
00051 
00052 
00053     const PushScript actionPushScript;
00054 }

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