PhCirclingCamera.hpp

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00001 #ifndef logic_physics_PhCirclingCamera_hpp
00002 #define logic_physics_PhCirclingCamera_hpp
00003 
00004 #include "BasicPre.hpp"
00005 #include "sim/physics/Physics.hpp"
00006 
00007 namespace se_basic {
00008 
00009     class _SeBasicExport PhCirclingCamera : public se_core::Physics {
00010     public:
00011         PhCirclingCamera() : se_core::Physics("CirclingCamera") {}
00012 
00013         void calcNext(const se_core::PhysicsComponent& physics
00014                 , const se_core::Pos& pos
00015                 , se_core::Pos& nextPos
00016                 , const se_core::Move& move
00017                 , se_core::Move& nextMove
00018                 ) const;
00019 
00020         void affect(se_core::PhysicsComponent& physics) const;
00021 
00022     private:
00023     };
00024 
00025 
00026     extern _SeBasicExport const PhCirclingCamera physicsCirclingCamera; 
00027 }
00028 
00029 #endif

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