#include "O3dConfigParser.hpp"
#include "../schema/O3dSchema.hpp"
#include "../area/O3dManager.hpp"
#include "../RenderEngine.hpp"
#include "io/parse/all.hpp"
#include "io/stream/all.hpp"
#include "io/schema/IoSchema.hpp"
#include "util/type/String.hpp"
#include "util/error/Log.hpp"
#include "O3dPre.hpp"
#include <cstring>
#include <cstdio>
#include <OgreSceneManager.h>
#include <OgreLight.h>
#include <OgreCamera.h>
#include <OgreRoot.h>
#include <OgreRenderWindow.h>
#include <OgreEntity.h>
#include <OgreStaticGeometry.h>
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