00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #ifndef CutsceneComponent_hpp 00023 #define CutsceneComponent_hpp 00024 00025 #include "sim/sim.hpp" 00026 #include "comp/node/AreaChildComponent.hpp" 00027 00028 namespace se_core { 00029 class _SeCoreExport CutsceneComponent : public AreaChildComponent { 00030 public: 00031 typedef ComponentPtr<CutsceneComponent, sct_CUTSCENE> Ptr; 00032 00033 CutsceneComponent(Composite* owner, const ComponentFactory* factory = 0); 00034 virtual ~CutsceneComponent(); 00035 const char* name() const { return "Cutscene"; } 00036 00037 /* 00038 Cutscene* findRunnableCutscene(Actor& actor) { return 0; } 00039 00041 void setShowingCutscene(ShowingCutscene* sc, const Script* script); 00042 ShowingCutscene* showingCutscene() { return showingCutscene_; } 00043 00044 void removeFromShowingCutscene(); 00045 void stopShowingCutscene(); 00046 00047 MultiSimObject& cutscenes() { return cutscenes_; } 00048 MultiSimObject& cutsceneMemberships() { return cutsceneMemberships_; } 00049 MultiSimObject& questGoals() { return questGoals_; } 00050 00051 protected: 00052 friend class ShowingCutscene; 00053 mutable ActionAndParameter defaultAction_; 00054 */ 00055 00057 //void setNoCutsceneShowing(); 00058 00059 /* 00060 protected: 00061 // Group shorts for compiler 00062 ShowingCutscene* showingCutscene_; 00063 00064 MultiSimObject cutscenes_; 00065 MultiSimObject cutsceneMemberships_; 00066 MultiSimObject questGoals_; 00067 00068 */ 00069 00070 00071 protected: 00072 friend class CutsceneComponentFactory; 00073 00074 void cleanup(); 00075 }; 00076 00077 00078 } 00079 00080 #endif
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