00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #include "CompositeParser.hpp" 00023 #include "io/stream/InputStream.hpp" 00024 #include "sim/sim.hpp" 00025 #include "sim/schema/SimSchema.hpp" 00026 #include "sim/spawn/SpawnManager.hpp" 00027 #include "comp/comp.hpp" 00028 #include "comp/Composite.hpp" 00029 #include "comp/CompositeFactory.hpp" 00030 #include "comp/schema/CompSchema.hpp" 00031 #include "io/schema/IoSchema.hpp" 00032 #include "util/type/String.hpp" 00033 #include "util/error/Log.hpp" 00034 #include <cstring> 00035 #include <cstdio> 00036 00037 00038 namespace se_core { 00039 00040 00041 CompositeParser 00042 ::CompositeParser(ParseManager& parser) 00043 : Parser(parser, Parser::ENGINE, Parser::THING, 1) { 00044 } 00045 00046 00047 void CompositeParser 00048 ::parse(InputStream& in) { 00049 String* name = new String(); 00050 CompositeFactory* factory; 00051 00052 bool shouldAdd = true; 00053 int code = in.readInfoCode(); 00054 in.readString(*name); 00055 00056 switch(code) { 00057 case 'L': // Level 00058 factory = new CompositeFactory(st_LEVEL, name); 00059 break; 00060 case 'A': // Area 00061 factory = new CompositeFactory(st_AREA, name); 00062 break; 00063 case 'T': // Thing/Actor 00064 factory = new CompositeFactory(st_ACTOR, name); 00065 break; 00066 case 'E': // Existing entity 00067 factory = SpawnManager::singleton().factory(name->get()); 00068 shouldAdd = false; 00069 break; 00070 default: 00071 LogFatal("Unknown thing type '" << (char)(code) << "' in file " << in.name()); 00072 } 00073 AssertFatal(factory, "Forgot to create factory in file " << in.name()); 00074 00075 while(!in.eof() && (code = in.readInfoCode()) != 'Q') { 00076 switch(code) { 00077 case 'Z': 00078 { 00079 int type = in.readDictionaryWord(DE_COMPONENT_TYPE); 00080 ComponentFactory* f = IoSchema::parser().parseComponent(in, type, 0); 00081 if(f) { 00082 factory->addComponent(f); 00083 } 00084 } 00085 break; 00086 00087 default: 00088 LogFatal("Unknown code '" << (char)(code) << "' in file " << in.name()); 00089 } 00090 } 00091 00092 if(shouldAdd) { 00093 SimSchema::spawnManager().addFactory(factory); 00094 } 00095 } 00096 00097 }
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