00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #ifndef ClientSchema_hpp 00023 #define ClientSchema_hpp 00024 00025 #include "../event/client_event.hpp" 00026 #include "../lang/client_lang.hpp" 00027 #include "sim/pos/sim_pos.hpp" 00028 #include "client/thing/client_thing.hpp" 00029 #include "util/system/util_system.hpp" 00030 00036 namespace se_client { 00040 namespace ClientSchema { 00042 extern _SeClientExport ClientListeners clientListeners; 00043 00045 extern _SeClientExport Phrase* phrases_; 00046 _SeClientExport Phrase &phrases(); 00047 00049 extern _SeClientExport PlayerComponent* playerX; 00050 00052 extern _SeClientExport se_core::PosComponent* player; 00053 00055 extern _SeClientExport se_core::PosComponent* floatingCamera; 00056 00058 extern _SeClientExport se_core::PosComponent* camera; 00059 00061 void _SeClientExport touch(); 00062 }; 00063 00064 } 00065 00066 00067 #endif 00068
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