CameraComponent.cpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #include "CameraComponent.hpp"
00023 #include "sim/SimEngine.hpp"
00024 #include "sim/schema/SimSchema.hpp"
00025 #include "sim/area/Area.hpp"
00026 #include "sim/area/AreaManager.hpp"
00027 #include "sim/action/all.hpp"
00028 #include "sim/pos/PosComponent.hpp"
00029 #include "sim/zone/ZoneAreaComponent.hpp"
00030 #include "sim/thing/Actor.hpp"
00031 #include "sim/stat/Dictionary.hpp"
00032 #include "sim/stat/DictionaryEntry.hpp"
00033 #include "util/type/String.hpp"
00034 #include "util/error/Log.hpp"
00035 #include "../schema/ClientSchema.hpp"
00036 
00037 
00038 using namespace se_core;
00039 
00040 namespace se_client {
00041     CameraComponent
00042     ::CameraComponent(Composite* owner)
00043             : Component(sct_CAMERA, owner), doesSee_(false) {
00044         posComponent_ = static_cast<PosComponent*>(owner_->component(sct_POS));
00045         Assert(posComponent_);
00046     }
00047 
00048 
00049     CameraComponent
00050     ::~CameraComponent() {
00051     }
00052 
00053     void CameraComponent
00054     ::setActive(bool state) {
00055     }
00056 
00057 
00058     void CameraComponent
00059     ::zoneChanged(int zoneType, Composite* newZone, Composite* oldZone) {
00060         if(zoneType == st_AREA && posComponent_ == ClientSchema::camera) {
00061             if(newZone) {
00062                 LogWarning("Zone changed to : " << newZone->name());
00063                 SimSchema::areaManager.setActive(Area::Ptr(newZone), 2);
00064                 ZoneAreaComponent::Ptr oZone(oldZone);
00065                 ZoneAreaComponent::Ptr nZone(newZone);
00066                 if(oZone.isNull() || oZone->page().w_ != nZone->page().w_) {
00067                     const char* newLevel = SimSchema::dictionary().name(DE_ZONE, nZone->page().w_);
00068                     SimSchema::simEngine.setLevel(newLevel);
00069                 }
00070             }
00071             else {
00072                 SimSchema::areaManager.resetActive();
00073             }
00074         }
00075 
00076     }
00077 
00078 
00079     void CameraComponent
00080     ::grabFocus() {
00081         if(posComponent_ == ClientSchema::camera)
00082             return;
00083 
00084         Composite* oldArea = 0;
00085         if(ClientSchema::camera) {
00086             if(ClientSchema::camera->pos().hasArea()) {
00087                 oldArea = const_cast<Composite*>(ClientSchema::camera->pos().area()->owner());
00088             }
00089         }
00090         Composite* newArea = 0;
00091         if(posComponent_->pos().hasArea()) {
00092             newArea = const_cast<Composite*>(posComponent_->pos().area()->owner());
00093         }
00094 
00095         ClientSchema::camera = posComponent_;
00096         zoneChanged(st_AREA, newArea, oldArea);
00097     }
00098 
00099 }

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