Ambience.hpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #ifndef Ambience_hpp
00023 #define Ambience_hpp
00024 
00025 #include "comp/Object.hpp"
00026 #include "../thing/sim_thing.hpp"
00027 #include "SoundCentral.hpp"
00028 #include "../sim.hpp"
00029 
00030 namespace se_core {
00031     class _SeCoreExport Ambience : public Object {
00032     public:
00033         Ambience(const char* name) : Object(got_AMBIENCE, name) {
00034         }
00035         static const Ambience* lookup(const char* name) {
00036             return static_cast<const Ambience*>(_lookup(got_AMBIENCE, name));
00037         }
00038 
00039         virtual void musicEndedEvent(SoundCentral& soundCentral) const = 0;
00040         virtual void musicStoppedEvent(SoundCentral& soundCentral) const = 0;
00041     };
00042 }
00043 
00044 #endif

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