| anim(int channel) | se_ogre::ThingEntity | |
| animate(long when, float stepDelta, float timeSinceLastFrame) | se_ogre::ThingEntity | [virtual] |
| currentScale_ | se_ogre::ThingMO | [protected] |
| entity_ | se_ogre::ThingEntity | [protected] |
| factory_ | se_ogre::ThingMO | [protected] |
| hasAnimation() const | se_ogre::ThingMO | [inline] |
| hasAnimation_ | se_ogre::ThingMO | [protected] |
| hasThing(se_core::Composite &thing) | se_ogre::ThingMO | [inline] |
| info_ | se_ogre::ThingMO | [protected] |
| isVisible() | se_ogre::ThingMO | [inline] |
| isVisible_ | se_ogre::ThingMO | [protected] |
| last_ | se_ogre::ThingMO | [protected] |
| MAX_ANIMS enum value | se_ogre::ThingEntity | [protected] |
| move(long when, float stepDelta, float timeSinceLastFrame) | se_ogre::ThingMO | |
| name() const | se_ogre::ThingMO | [inline] |
| node_ | se_ogre::ThingMO | [protected] |
| parentNode_ | se_ogre::ThingMO | [protected] |
| prevAnim_ | se_ogre::ThingEntity | [protected] |
| resetPos() | se_ogre::ThingMO | |
| setAnimation(int channel, const se_core::Anim &anim) | se_ogre::ThingEntity | [protected] |
| setMaterial(const char *mat) | se_ogre::ThingEntity | [protected] |
| setParentNode(Ogre::SceneNode *sn) | se_ogre::ThingMO | |
| setVisible(bool state) | se_ogre::ThingMO | |
| speed_ | se_ogre::ThingEntity | [protected] |
| state_ | se_ogre::ThingEntity | [protected] |
| thing_ | se_ogre::ThingMO | [protected] |
| ThingEntity(se_core::PosComponent &thing, const ThingMOInfo &info, const ThingMOFactory &factory) | se_ogre::ThingEntity | |
| ThingMO(se_core::PosComponent &thing, const ThingMOInfo &info, const ThingMOFactory &factory) | se_ogre::ThingMO | [protected] |
| ThingMOFactory class | se_ogre::ThingMO | [friend] |
| ThingMOManager class | se_ogre::ThingMO | [friend] |
| ~ThingEntity() | se_ogre::ThingEntity | |
| ~ThingMO() | se_ogre::ThingMO | [protected, virtual] |