| cleanup() | se_core::SpawnComponent | [virtual] |
| Component(int type, Composite *owner, const ComponentFactory *factory=0) | se_core::Component | |
| component(int type) | se_core::Component | [inline] |
| component(int type) const | se_core::Component | [inline] |
| Composite class | se_core::Component | [friend] |
| decSpawnCount() | se_core::SpawnComponent | [inline] |
| factory() | se_core::Component | [inline] |
| factory_ | se_core::Component | [protected] |
| get(Composite &composite) | se_core::SpawnComponent | [inline, static] |
| get(const Composite &composite) | se_core::SpawnComponent | [inline, static] |
| get(Component &component) | se_core::SpawnComponent | [inline, static] |
| get(const Component &component) | se_core::SpawnComponent | [inline, static] |
| hasSpawnPoint(short id) const | se_core::SpawnComponent | |
| incSpawnCount() | se_core::SpawnComponent | [inline] |
| init() | se_core::Component | [protected, virtual] |
| isActive() | se_core::Component | |
| isDead() const | se_core::Component | |
| name() const | se_core::Component | [virtual] |
| owner() | se_core::Component | [inline] |
| owner() const | se_core::Component | [inline] |
| owner_ | se_core::Component | [protected] |
| parentChanged(Composite *newParent, Composite *oldParent) | se_core::Component | [inline, protected, virtual] |
| pos_ | se_core::SpawnComponent | [protected] |
| Ptr typedef | se_core::SpawnComponent | |
| resetSpawner() | se_core::SpawnComponent | |
| setActive(bool state) | se_core::Component | [inline, protected, virtual] |
| setDead() | se_core::SpawnComponent | [virtual] |
| setSpawner(Composite *spawner) | se_core::SpawnComponent | |
| setSpawnPoints(int count, const ViewPoint *const *spawnPoints) | se_core::SpawnComponent | |
| spawn(const char *name, int spawnPointId, long deniedTsMask=0) | se_core::SpawnComponent | |
| SpawnComponent(Composite *owner, PosComponent *pos) | se_core::SpawnComponent | |
| SpawnComponent(Composite *owner, const ComponentFactory *factory) | se_core::SpawnComponent | |
| spawnCount() const | se_core::SpawnComponent | [inline] |
| spawnCount_ | se_core::SpawnComponent | [protected] |
| spawner() const | se_core::SpawnComponent | |
| spawner_ | se_core::SpawnComponent | [protected] |
| spawnPoint(short id) const | se_core::SpawnComponent | |
| spawnPointCount() const | se_core::SpawnComponent | [inline] |
| spawnPointCount_ | se_core::SpawnComponent | [protected] |
| spawnPoints_ | se_core::SpawnComponent | [protected] |
| type() const | se_core::Component | [inline] |
| type_ | se_core::Component | [protected] |
| zoneChanged(int type, Composite *newArea, Composite *oldArea) | se_core::Component | [protected, virtual] |
| ~Component() | se_core::Component | [virtual] |
| ~SpawnComponent() | se_core::SpawnComponent | [virtual] |