absolute(const Tuple3 &t) | se_core::Tuple3 | [inline] |
absolute() | se_core::Tuple3 | [inline] |
add(const Tuple3 &t1, const Tuple3 &t2) | se_core::Tuple3 | [inline] |
add(const Tuple3 &t1) | se_core::Tuple3 | [inline] |
add(const coor_t dx, const coor_t dy, const coor_t dz) | se_core::Tuple3 | [inline] |
angle(const Vector3 &v1) const | se_core::Vector3 | |
clamp(coor_t min, coor_t max) | se_core::Tuple3 | [inline] |
clamp(coor_t min, coor_t max, const Tuple3 &t) | se_core::Tuple3 | [inline] |
clampMax(coor_t max, const Tuple3 &t) | se_core::Tuple3 | [inline] |
clampMax(coor_t max) | se_core::Tuple3 | [inline] |
clampMin(coor_t min) | se_core::Tuple3 | [inline] |
clampMin(coor_t min, const Tuple3 &t) | se_core::Tuple3 | [inline] |
cross(const Vector3 &v1, const Vector3 &v2) | se_core::Vector3 | [inline] |
DIMENSION enum value | se_core::Tuple3 | |
distance(const Point3 &p1) const | se_core::Point3 | |
distanceL1(const Point3 &p1) const | se_core::Point3 | |
distanceLinf(const Point3 &p1) const | se_core::Point3 | |
distanceSquared(const Point3 &p1) const | se_core::Point3 | [inline] |
dot(const Vector3 &v1) const | se_core::Vector3 | [inline] |
epsilonEquals(const Tuple3 &t1, coor_t epsilon) const | se_core::Tuple3 | |
equals(const Tuple3 &t1) const | se_core::Tuple3 | [inline] |
eulerTowards(const Point3 &c, Euler3 &dest) const | se_core::Point3 | |
get(coor_t t[]) const | se_core::Tuple3 | [inline] |
get(Tuple3 *t) const | se_core::Tuple3 | [inline] |
interpolate(const Tuple3 &t1, const Tuple3 &t2, scale_t alpha) | se_core::Tuple3 | [inline] |
interpolate(const Tuple3 &t1, scale_t alpha) | se_core::Tuple3 | [inline] |
isNan() const | se_core::Tuple3 | |
isZero() const | se_core::Tuple3 | [inline] |
length() const | se_core::Vector3 | |
lengthSquared() const | se_core::Vector3 | [inline] |
nearestPoint(const Point3 &pt1, const Point3 &pt2, const Point3 &testPoint) | se_core::Point3 | |
negate(const Tuple3 &t1) | se_core::Tuple3 | [inline] |
negate() | se_core::Tuple3 | [inline] |
normalize(const Vector3 &v1) | se_core::Vector3 | [inline] |
normalize() | se_core::Vector3 | [inline] |
operator *(coor_t s) const | se_core::Tuple3 | [inline] |
operator *=(scale_t s) | se_core::Tuple3 | [inline] |
operator+(const Tuple3 &t1) const | se_core::Tuple3 | [inline] |
operator+=(const Tuple3 &t1) | se_core::Tuple3 | [inline] |
operator-(const Tuple3 &t1) const | se_core::Tuple3 | [inline] |
operator-=(const Tuple3 &t1) | se_core::Tuple3 | [inline] |
operator=(const Tuple3 &t) | se_core::Point3 | [inline] |
operator==(const Tuple3 &t1) const | se_core::Tuple3 | [inline] |
operator[](short index) const | se_core::Tuple3 | [inline] |
operator[](short index) | se_core::Tuple3 | [inline] |
Point3(coor_t x, coor_t y, coor_t z) | se_core::Point3 | [inline] |
Point3(const coor_t p[]) | se_core::Point3 | [inline] |
Point3(const Tuple3 &t1) | se_core::Point3 | [inline] |
Point3() | se_core::Point3 | [inline] |
project(const Point4 &p1) | se_core::Point3 | |
reset() | se_core::Tuple3 | [inline] |
rotate(const Quat4 &q) | se_core::Vector3 | |
rotate(const Vector3 &v, const Quat4 &q) | se_core::Vector3 | |
rotate(const Euler3 &a) | se_core::Vector3 | |
rotate(const Vector3 &v, const Euler3 &a) | se_core::Vector3 | |
rotateInverse(const Quat4 &q) | se_core::Vector3 | |
rotateInverse(const Euler3 &a) | se_core::Vector3 | |
scale(scale_t s, const Tuple3 &t1) | se_core::Tuple3 | |
scale(scale_t s) | se_core::Tuple3 | |
scaleAdd(scale_t s, const Tuple3 &t1) | se_core::Tuple3 | [inline] |
scaleAdd(scale_t s, const Tuple3 &t1, const Tuple3 &t2) | se_core::Tuple3 | [inline] |
set(coor_t xvalue, coor_t yvalue, coor_t zvalue) | se_core::Tuple3 | [inline] |
set(const coor_t t[]) | se_core::Tuple3 | [inline] |
set(const Tuple3 &t1) | se_core::Tuple3 | [inline] |
setForward(const coor_t len, const bray_t yaw) | se_core::Vector3 | |
setForward(const coor_t len, const bray_t yaw, const bray_t pitch) | se_core::Vector3 | |
setForward(const coor_t len, const Euler3 &a1) | se_core::Vector3 | |
sub(const Tuple3 &t1, const Tuple3 &t2) | se_core::Tuple3 | [inline] |
sub(const Tuple3 &t1) | se_core::Tuple3 | [inline] |
toLog() const | se_core::Tuple3 | |
toString(char *buffer) const | se_core::Tuple3 | |
Tuple3(coor_t xvalue, coor_t yvalue, coor_t zvalue) | se_core::Tuple3 | [inline] |
Tuple3(const coor_t t[]) | se_core::Tuple3 | [inline] |
Tuple3() | se_core::Tuple3 | [inline] |
UNIT_FORWARD | se_core::Vector3 | [static] |
Vector3(coor_t x, coor_t y, coor_t z) | se_core::Vector3 | [inline] |
Vector3(const coor_t v[]) | se_core::Vector3 | [inline] |
Vector3(const Tuple3 &t1) | se_core::Vector3 | [inline] |
Vector3() | se_core::Vector3 | [inline] |
x_ | se_core::Tuple3 | |
xInsideTile() const | se_core::Point3 | [inline] |
xTile() const | se_core::Point3 | [inline] |
xzDistanceLinf(const Point3 &c) const | se_core::Point3 | |
xzDistanceSquared(const Point3 &c) const | se_core::Point3 | [inline] |
xzLength() const | se_core::Vector3 | |
xzLengthSquared() const | se_core::Vector3 | [inline] |
y_ | se_core::Tuple3 | |
yaw() const | se_core::Vector3 | |
yawTowards(const Point3 &c) const | se_core::Point3 | |
yDistance(const Point3 &c) const | se_core::Point3 | |
z_ | se_core::Tuple3 | |
ZERO | se_core::Vector3 | [static] |
zInsideTile() const | se_core::Point3 | [inline] |
zTile() const | se_core::Point3 | [inline] |
Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:31 2007 by Doxygen version 1.3.9.1.