| _lookup(int hash) | se_core::Object | [protected, static] |
| _lookup(int type, const char *name) | se_core::Object | [inline, protected, static] |
| affect(se_core::PhysicsComponent &physics) const | se_core::PhDefault | [inline] |
| se_core::Physics::affect(PhysicsComponent &physics) const =0 | se_core::Physics | [pure virtual] |
| applyForces(const se_core::Pos &pos, se_core::Pos &nextPos, const se_core::Move &move, se_core::Move &nextMove) const | se_core::PhDefault | [protected] |
| applyFriction(se_core::Move &nextMove) const | se_core::PhDefault | [protected] |
| blendAnims(const se_core::Pos &pos, se_core::Pos &nextPos) const | se_core::PhDefault | [protected] |
| blocked(const se_core::PhysicsComponent &physics, const se_core::Pos &pos, se_core::Pos &nextPos, const se_core::Move &move, se_core::Move &nextMove) const | se_core::PhDefault | [virtual] |
| calcNext(const se_core::PhysicsComponent &physics, const se_core::Pos &pos, se_core::Pos &nextPos, const se_core::Move &move, se_core::Move &nextMove) const | se_core::PhDefault | |
| se_core::Physics::calcNext(const PhysicsComponent &physics, const Pos &pos, Pos &nextPos, const Move &move, Move &nextMove) const =0 | se_core::Physics | [pure virtual] |
| clampToGround(const se_core::Pos &pos, se_core::Pos &nextPos, se_core::Move &nextMove) const | se_core::PhDefault | [protected] |
| GRAVITY | se_core::PhDefault | [protected, static] |
| hash(int type, const char *name) | se_core::Object | [static] |
| id() const | se_core::Object | [inline] |
| isBlocked(const se_core::PhysicsComponent &physics, const se_core::Pos &pos, se_core::Pos &nextPos) const | se_core::PhDefault | |
| isStacker() const | se_core::Physics | [inline, virtual] |
| lookup(const char *name) | se_core::Physics | [inline, static] |
| name() const | se_core::Object | [inline, virtual] |
| Object(int type, const char *name) | se_core::Object | |
| PhDefault() | se_core::PhDefault | [inline] |
| PhDefault(const char *name) | se_core::PhDefault | [inline] |
| Physics(const char *name) | se_core::Physics | |
| revertXZ(const se_core::Pos &pos, se_core::Pos &nextPos) const | se_core::PhDefault | [protected] |
| type() const | se_core::Object | [inline] |
| updateForces(se_core::Move &nextMove) const | se_core::PhDefault | [protected] |
| ~Object() | se_core::Object | [virtual] |
Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:26 2007 by Doxygen version 1.3.9.1.