ZoneManager.hpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #ifndef ZoneManager_hpp
00023 #define ZoneManager_hpp
00024 
00025 #include "comp/node/RootComponent.hpp"
00026 
00027 
00028 namespace se_core {
00029 
00033     class _SeCoreExport ZoneManager : public RootComponent {
00034     public:
00038         ZoneManager();
00039 
00040 
00044         virtual ~ZoneManager();
00045 
00046         const char* name() const { return "ZoneManager"; }
00047         
00048 
00049         void step(long when);
00050 
00051         void initGame();
00052         void cleanupGame();
00053 
00054         static ZoneManager& singleton();
00055     };
00056 
00057 }
00058 
00059 #endif

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