00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #include "ZoneManager.hpp" 00023 #include "ZoneAreaComponent.hpp" 00024 #include "sim/sim.hpp" 00025 #include "comp/comp.hpp" 00026 #include "comp/schema/CompSchema.hpp" 00027 #include "comp/list/NodeComponentList.hpp" 00028 #include "sim/schema/SimSchema.hpp" 00029 #include "util/error/Log.hpp" 00030 00031 using namespace se_core; 00032 00033 namespace se_core { 00034 ZoneManager 00035 ::ZoneManager() 00036 : RootComponent(sct_ZONE) { 00037 } 00038 00039 ZoneManager 00040 ::~ZoneManager() { 00041 } 00042 00043 00044 ZoneManager& ZoneManager 00045 ::singleton() { 00046 static ZoneManager instance; 00047 return instance; 00048 } 00049 00050 00051 void ZoneManager 00052 ::step(long when) { 00053 /* 00054 MultiSimNodeComponent::Iterator it(children_); 00055 while(it.hasNext()) { 00056 ZoneAreaComponent& c = static_cast<ZoneAreaComponent&>(it.next()); 00057 //c.propagate(); 00058 } 00059 */ 00060 } 00061 00062 00063 void ZoneManager 00064 ::initGame() { 00065 } 00066 00067 00068 void ZoneManager 00069 ::cleanupGame() { 00070 } 00071 00072 }
Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:12 2007 by Doxygen version 1.3.9.1.