00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #include "ThingLight.hpp" 00023 #include "ThingMOInfo.hpp" 00024 #include "all.hpp" 00025 #include "O3dPre.hpp" 00026 #include "../config/o3d_config.hpp" 00027 #include "../schema/O3dSchema.hpp" 00028 #include "o3d/schema/O3dSchema.hpp" 00029 #include "o3d/thing/all.hpp" 00030 #include <OgreSceneManager.h> 00031 00032 00033 using namespace se_core; 00034 00035 00036 namespace se_ogre { 00037 ThingLight 00038 ::ThingLight(se_core::PosComponent& thing, const ThingMOInfo& info, const ThingMOFactory& factory) 00039 : ThingMO(thing, info, factory), light_(0) { 00040 00041 // Create a unique entity name 00042 char name[128]; 00043 static int pool = 1000; 00044 //sprintf(name, "%d-%s", thing_.id(), thing_.name()); 00045 sprintf(name, "%d-%s", ++pool, thing_.name()); 00046 00047 // Create entity 00048 light_ = O3dSchema::sceneManager->createLight(name); 00049 light_->setType(Ogre::Light::LT_POINT); 00050 light_->setCastShadows(info.isShadowCaster_); 00051 light_->setDiffuseColour(info.specular_); 00052 light_->setSpecularColour(info.diffuse_); 00053 node_->attachObject(light_); 00054 00055 float range = 128; 00056 float constant = 1; 00057 float linear = 0.001; 00058 float quadratic = 0.001; 00059 light_->setAttenuation(range, constant, linear, quadratic); 00060 00061 hasAnimation_ = false; 00062 } 00063 00064 00065 ThingLight 00066 ::~ThingLight() { 00067 O3dSchema::sceneManager->destroyMovableObject(light_); 00068 light_ = 0; 00069 } 00070 00071 00072 00073 }
Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:09 2007 by Doxygen version 1.3.9.1.