00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #ifndef o3d_thing_ThingDebug_hpp 00023 #define o3d_thing_ThingDebug_hpp 00024 00025 #include "O3dPre.hpp" 00026 #include "ThingMO.hpp" 00027 #include "o3d_thing.hpp" 00028 #include "sim/thing/sim_thing.hpp" 00029 00030 namespace se_ogre { 00031 00036 class _SeOgreExport ThingDebug : public ThingMO { 00037 public: 00041 ThingDebug(se_core::PosComponent& thing, const ThingMOInfo& info, const ThingMOFactory& factory); 00042 ~ThingDebug(); 00043 00048 void animate(long when, float stepDelta, float timeSinceLastFrame); 00049 00050 void addToStaticGeometry(const char* name); 00051 00052 short anim(int channel); 00053 00054 00055 protected: 00059 void setAnimation(int channel, const se_core::Anim& anim); 00060 00064 void setMaterial(const char* mat); 00065 00066 Ogre::Entity* entity_; 00067 00068 enum { MAX_ANIMS = se_core::Pos::MAX_ANIMS }; 00069 Ogre::AnimationState* state_[MAX_ANIMS]; 00070 float speed_[MAX_ANIMS]; 00071 short prevAnim_[MAX_ANIMS]; 00072 }; 00073 00074 } 00075 00076 00077 #endif
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