00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #ifndef engine_action_SpawnChildren_hpp 00023 #define engine_action_SpawnChildren_hpp 00024 00025 #include "sim/action/Action.hpp" 00026 00027 namespace se_basic { 00028 class _SeBasicExport SpawnChildren : public se_core::Action { 00029 public: 00030 SpawnChildren(); 00031 00032 short duration(se_core::ActionComponent& performer, se_core::Parameter& parameter) const { 00033 return 5; 00034 } 00035 00036 bool isContinuing(se_core::ActionComponent &performer, se_core::Parameter& parameter) const { 00037 return false; 00038 } 00039 00040 bool isRepeating(long when, se_core::ActionComponent &performer, se_core::Parameter& parameter) const { 00041 return false; 00042 } 00043 00044 void perform(long when, se_core::ActionComponent& performer, se_core::Parameter& parameter) const; 00045 00046 const SpawnChildren& param(const char* thingType, short SpawnChildrenPoint, se_core::Parameter& out) const; 00047 00048 private: 00049 struct Param { 00050 Param(const char* thingType, short SpawnChildrenPoint) 00051 : thingType_(thingType), SpawnChildrenPoint_(SpawnChildrenPoint) { 00052 } 00053 const char* thingType_; 00054 short SpawnChildrenPoint_; 00055 }; 00056 unsigned int PROPERTY_SPAWN; 00057 unsigned int PROPERTY_SPAWN_POINT; 00058 }; 00059 00060 00061 extern _SeBasicExport const SpawnChildren actionSpawnChildren; 00062 } 00063 00064 #endif
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