SimpleAreaThingEncoder.hpp

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00001 #ifndef SimpleAreaThingEncoder_hpp
00002 #define SimpleAreaThingEncoder_hpp
00003 
00004 #include "BasicPre.hpp"
00005 #include "io/encode/Encoder.hpp"
00006 
00007 namespace se_basic {
00008     class _SeBasicExport SimpleAreaThingEncoder  : public se_core::Encoder {
00009     public:
00010         SimpleAreaThingEncoder(se_core::EncodeManager& EncodeManager);
00011         virtual ~SimpleAreaThingEncoder();
00012         void encode(se_core::OutputStream& in);
00013 
00014         /*
00015     private:
00016         void readThing(se_core::InputStream& in, int areaCount, se_core::Area** areas, se_core::Composite** parents = 0);
00017         void readChildren(se_core::InputStream& in, int areaCount, se_core::Area** areas, se_core::Composite** parents);
00018         void readSpawnPoint(se_core::InputStream& in, se_core::ViewPoint& sp);
00019         void readMultiCutscene(se_core::InputStream& in, int areaCount, se_core::Area** areas);
00020         */
00021     };
00022 
00023 }
00024 
00025 #endif

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