00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #include "Script.hpp" 00023 #include "ScriptComponent.hpp" 00024 #include "../sim.hpp" 00025 #include "../action/Action.hpp" 00026 #include "../schema/SimSchema.hpp" 00027 #include "../../util/type/String.hpp" 00028 #include "../../util/error/Log.hpp" 00029 00030 00031 namespace se_core { 00032 00033 DebugExec(int ScriptData::refCount = 0); 00034 00035 ScriptData 00036 ::ScriptData() { 00037 DebugExec(++refCount); 00038 } 00039 00040 ScriptData 00041 ::~ScriptData() { 00042 DebugExec(--refCount); 00043 } 00044 00045 00046 Script 00047 ::Script(const char* name) 00048 : Object(got_SCRIPT, name) 00049 , nameString_(name) { 00050 } 00051 00052 00053 Script 00054 ::~Script() { 00055 //SimSchema::sortedSimObjectList().remove(this); 00056 //delete nameString_; 00057 } 00058 00059 00060 void Script 00061 ::nextAction(const ScriptComponent& performer, int channel, ScriptData* sd, ActionAndParameter& out) const { 00062 Parameter& p = out.parameter(); 00063 const Action* a = nextAction(performer, channel, sd, p); 00064 if(a) { 00065 out.setAction(*a); 00066 } 00067 } 00068 00069 00070 }
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