RenderEventListener.hpp

Go to the documentation of this file.
00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #ifndef o3d_event_RenderEventListener_hpp
00023 #define o3d_event_RenderEventListener_hpp
00024 
00025 
00026 namespace se_ogre {
00027     class _SeOgreExport RenderEventListener {
00028     public:
00029         RenderEventListener() : isActive_(false) {}
00030         void setActive(bool state);
00031         bool isActive() { return isActive_; }
00032         virtual bool initEngineEvent() { return true; }
00033         virtual bool initGameEvent() { return true; }
00034         virtual bool initLevelEvent() { return true; }
00035         virtual void cleanupLevelEvent() {}
00036         virtual void cleanupGameEvent() {}
00037         virtual void cleanupEngineEvent() {}
00038         virtual void updateLights(float renderClock) {}
00039         virtual void updateMaterials(float renderClock) {}
00040         virtual void updateImpostors(float renderClock) {}
00041 
00042     protected:
00043         bool isActive_;
00044     };
00045 }
00046 
00047 #endif

Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:05 2007 by Doxygen version 1.3.9.1.

SourceForge.net Logo