00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #ifndef sim_stat_PropertyHashTable_hpp 00023 #define sim_stat_PropertyHashTable_hpp 00024 00025 #include "util/template/SinglyLinkedList.hpp" 00026 #include "comp/schema/CompSchema.hpp" 00027 #include "util/error/Log.hpp" 00028 #include "Property.hpp" 00029 00030 namespace se_core { 00031 00032 class PropertyHashTable { 00033 public: 00034 typedef CompSchema::VoidList::iterator_type iterator_type; 00035 protected: 00036 enum { 00037 DEFAULT_HASH_TABLE_SIZE = 16 00038 }; 00039 00040 iterator_type* hashTable_; 00041 int tableSize_; 00042 int count_; 00043 00044 00045 public: 00046 PropertyHashTable() 00047 : count_(0) { 00048 initialize(); 00049 } 00050 00051 PropertyHashTable(int size) 00052 : count_(0) { 00053 initialize(size); 00054 } 00055 00056 virtual ~PropertyHashTable() { 00057 if(hashTable_) { 00058 // For all hash lists 00059 for(int i = 0; i < tableSize(); ++i) { 00060 // delete HashNode's 00061 iterator_type it; 00062 it = hashTable_[i]; 00063 while(it != CompSchema::VoidList::end()) { 00064 Property* p = static_cast<Property*>(CompSchema::voidList.next(it)); 00065 delete p; 00066 } 00067 it = hashTable_[i]; 00068 // remove link chain from nodeList 00069 CompSchema::voidList.removeChain(it); 00070 } 00071 delete [] hashTable_; 00072 } 00073 } 00074 00075 inline int tableIndex(int key) const { 00076 return key & (tableSize_ - 1); 00077 } 00078 00079 void initialize(int size = DEFAULT_HASH_TABLE_SIZE) { 00080 hashTable_ = new iterator_type[size]; 00081 tableSize_ = size; 00082 for(int i = 0; i < tableSize_; ++i) { 00083 hashTable_[i] = CompSchema::VoidList::end(); 00084 } 00085 } 00086 00087 00088 // insert key into hash table. 00089 // returns pointer to old data with the key, if any, or 00090 // NULL if the key wasn't in the table previously. 00091 Property* add(Property& newNode) { 00092 if(!hashTable_) 00093 return 0; 00094 00095 AssertFatal(lookup(newNode.key()) == 0, "Property with that hash already exists: " << newNode.name() << " == " << lookup(newNode.key())->name() ); 00096 00097 int key = newNode.key(); 00098 unsigned int index = tableIndex(key); 00099 Property* old = lookup(key); 00100 if(old) { 00101 remove(old->key()); 00102 } 00103 00104 CompSchema::voidList.add(&newNode, hashTable_[ index ]); 00105 ++count_; 00106 return old; 00107 } 00108 00109 00110 Property* lookup(unsigned int key) const { 00111 if(!hashTable_) 00112 return 0; 00113 00114 Property* node = lookupNode(key); 00115 return node; 00116 } 00117 00118 00119 // returns the list that contains this hash key... 00120 // (for instance, if you have multiple matching keys) 00121 iterator_type lookupList(unsigned int key) { 00122 if(!hashTable_) 00123 return -1; 00124 unsigned int index = tableIndex(key); 00125 return hashTable_[index]; 00126 } 00127 00128 00129 Property* remove(short key) { 00130 if(!hashTable_) 00131 return 0; 00132 00133 unsigned int index = tableIndex(key); 00134 00135 iterator_type walker = hashTable_[index]; 00136 while( walker != CompSchema::VoidList::end() ) { 00137 Property* v = static_cast<Property*>(CompSchema::voidList.next(walker)); 00138 if(v->key() == key) { 00139 CompSchema::voidList.remove(v, hashTable_[ index ]); 00140 --count_; 00141 return v; 00142 } 00143 } 00144 00145 return 0; 00146 } 00147 00148 00149 iterator_type hashTable(int index) { 00150 return hashTable_[index]; 00151 } 00152 00153 00154 00155 int tableSize() { 00156 return tableSize_; 00157 } 00158 00159 00160 int count() { 00161 return count_; 00162 } 00163 00164 00165 protected: 00166 Property* lookupNode(unsigned int key) const { 00167 unsigned int index = tableIndex(key); 00168 Property* ret = 0; 00169 00170 iterator_type walker; 00171 walker = hashTable_[index]; 00172 00173 while(walker != CompSchema::VoidList::end()) { 00174 Property* v = static_cast<Property*>(CompSchema::voidList.next(walker)); 00175 if(v->key() == key) { 00176 ret = v; 00177 break; 00178 } 00179 } 00180 00181 return ret; 00182 } 00183 00184 00185 private: 00186 // declared to prevent unintentional use... 00187 // (Don't forget to move to public access if you declare them!) 00188 PropertyHashTable& Copy(const PropertyHashTable& source_object) { return *this; } 00189 PropertyHashTable& operator= (const PropertyHashTable& source_object) { return *this; } 00190 }; 00191 } 00192 00193 #endif
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