OutputStream.hpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #ifndef OutputStream_hpp
00023 #define OutputStream_hpp
00024 
00025 #include "../../util/type/util_type.hpp"
00026 
00027 namespace se_core {
00028     class _SeCoreExport OutputStream {
00029     public:
00030         virtual ~OutputStream() {}
00031         virtual void writeHeaderCode(unsigned int code) = 0;
00032         virtual void writeInfoCode(int code) = 0;
00033         virtual void writeInt(int value) = 0;
00034         virtual void writeShort(unsigned short value) = 0;
00035         virtual void writeByte(unsigned char value) = 0;
00036         virtual void writeFloat(float value) = 0;
00037         virtual void writeString(const char* string) = 0;
00038         /*
00039         virtual void writeSingleValueId(int id) = 0;
00040         virtual void writeAttributeId(int id) = 0;
00041 
00042         virtual unsigned short writeLanguageCode() = 0;
00043         virtual int writeInfoCode() = 0;
00044         virtual int writeEquipmentSlotId() = 0;
00045         virtual int writeMovementMode() = 0;
00046         virtual int writePhraseType() = 0;
00047         virtual int writeWeaponGroup() = 0;
00048         virtual int writeWeaponId() { return writeWeaponGroup(); }
00049         virtual int writeThingType() = 0;
00050 
00051         virtual void writeShortArray(ShortArray& dest, int size) = 0;
00052         virtual void writeByteArray(ByteArray& dest, int size) = 0;
00053         virtual void writeCharArray(String& dest, int size) = 0;
00054         */
00055     };
00056 }
00057 
00058 #endif

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