O3dAreaParser.cpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #include "O3dAreaParser.hpp"
00023 #include "../schema/O3dSchema.hpp"
00024 #include "../io/all.hpp"
00025 #include "io/parse/all.hpp"
00026 #include "io/stream/all.hpp"
00027 #include "io/schema/IoSchema.hpp"
00028 #include "util/type/String.hpp"
00029 #include "util/type/TmpString.hpp"
00030 #include "util/error/Log.hpp"
00031 #include "sim/pos/Pos.hpp"
00032 #include "sim/pos/Anim.hpp"
00033 #include <cstring>
00034 #include <cstdio>
00035 
00036 
00037 using namespace se_core;
00038 
00039 
00040 namespace se_ogre {
00041     O3dAreaParser
00042     ::O3dAreaParser(ParseManager& parser)
00043         : Parser(parser, Parser::OGRE, Parser::AREA, 1) {
00044     }
00045 
00046 
00047     void O3dAreaParser
00048     ::parse(InputStream& in) {
00049         int code;
00050         while((code = in.readInfoCode()) != 'Q') {
00051             switch(code) {
00052             case 'D': 
00053                 { // Dome
00054                     String material;
00055                     in.readString(material);
00056                 }
00057                 break;
00058                 
00059             default:
00060                 LogFatal("Unsupported code in file " << in.name());
00061             }
00062         }
00063     }
00064 
00065 }
00066 

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