#include "NavMesh.hpp"
#include "util/math/all.hpp"
#include "util/vecmath/Point3.hpp"
#include "util/bounds/BoundingBox.hpp"
#include "sim/pos/Pos.hpp"
#include "sim/react/AreaEdge.hpp"
Go to the source code of this file.
Namespaces | |
namespace | se_basic |
Functions | |
float | left (const Point3 &P0, const Point3 &P1, const Point3 &P2) |
bool | doLinesIntersectXZ (const se_core::Point3 &a0, const se_core::Point3 &a1, const se_core::Point3 &b0, const se_core::Point3 &b1) |
bool | willLineAIntersectBXZ (const se_core::Point3 &a0, const se_core::Point3 &a1, const se_core::Point3 &b0, const se_core::Point3 &b1) |
|
Definition at line 19 of file NavMesh.cpp. References se_core::Point2::lineIntersect(). Referenced by se_basic::NavMesh::slideAngle(). |
|
Definition at line 14 of file NavMesh.cpp. References se_core::Tuple3::x_, and se_core::Tuple3::z_. Referenced by se_core::Point2::isLeft(), se_basic::NavMesh::slideAngle(), and se_basic::NavMesh::wallAngle(). |
|
Definition at line 35 of file NavMesh.cpp. References se_core::Point2::willAIntersectB(). Referenced by se_basic::NavMesh::isInLineOfSight(). |
Home Page | SagaEngine trunk (updated nightly) reference generated Sun Dec 2 20:06:13 2007 by Doxygen version 1.3.9.1.