FloatArray.cpp

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00001 /*
00002 SagaEngine library
00003 Copyright (c) 2002-2006 Skalden Studio AS
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to distribute the library under the terms of the 
00010 Q Public License version 1.0. Be sure to read and understand the license
00011 before using the library. It should be included here, or you may read it
00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl
00013 
00014 The original version of this library can be located at:
00015 http://www.sagaengine.com/
00016 
00017 Rune Myrland
00018 rune@skalden.com
00019 */
00020 
00021 
00022 #include "FloatArray.hpp"
00023 
00024 namespace se_core {
00025 
00026     FloatArray
00027     ::FloatArray() : data_(0), doDestroy_(false) {
00028     }
00029 
00030 
00031     FloatArray
00032     ::~FloatArray() {
00033         if(doDestroy_) {
00034             delete[] data_;
00035         }
00036     }
00037 
00038 
00039     void FloatArray
00040     ::set(float* data, bool doDestroy) {
00041         if(doDestroy_) {
00042             delete[] data_;
00043         }
00044         data_ = data;
00045         doDestroy_ = doDestroy;
00046     }
00047 
00048 
00049     void FloatArray
00050     ::set(float* data) {
00051         if(doDestroy_) {
00052             delete[] data_;
00053         }
00054         data_ = data;
00055         doDestroy_ = true;
00056     }
00057 
00058 
00059     void FloatArray
00060     ::set(const float* data) {
00061         if(doDestroy_) {
00062             delete[] data_;
00063         }
00064         data_ = data;
00065         doDestroy_ = false;
00066     }
00067 
00068 }

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