00001 /* 00002 SagaEngine library 00003 Copyright (c) 2002-2006 Skalden Studio AS 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any 00007 damages arising from the use of this software. 00008 00009 Permission is granted to distribute the library under the terms of the 00010 Q Public License version 1.0. Be sure to read and understand the license 00011 before using the library. It should be included here, or you may read it 00012 at http://www.trolltech.com/products/qt/licenses/licensing/qpl 00013 00014 The original version of this library can be located at: 00015 http://www.sagaengine.com/ 00016 00017 Rune Myrland 00018 rune@skalden.com 00019 */ 00020 00021 00022 #include "ActionManager.hpp" 00023 #include "Action.hpp" 00024 #include "ActionQueue.hpp" 00025 #include "sim_action.hpp" 00026 #include "../schema/SimSchema.hpp" 00027 00028 00029 00030 namespace se_core { 00031 00032 void ActionManager 00033 ::step(long when) { 00034 // Schedule next action after after all actors have performed theirs, 00035 // as to not disadvantage the AI for any actor. (Will call scripts 00036 // to ask what the next action should be.) 00037 for(int i = 0; i < CHANNEL_COUNT; ++i) { 00038 SimSchema::actionQueue[i].scheduleNextActions(when); 00039 } 00040 00041 // Prepares the next initiative (that is, the next scheduled actions) 00042 // in all action channels 00043 for(int i = 0; i < CHANNEL_COUNT; ++i) { 00044 SimSchema::actionQueue[i].beginNextInitiative(); 00045 } 00046 00047 // Performs the scheduled actions in all action channels 00048 for(int i = 0; i < CHANNEL_COUNT; ++i) { 00049 SimSchema::actionQueue[i].performScheduledActions(when); 00050 } 00051 00052 } 00053 00054 00055 void ActionManager 00056 ::cleanupGame() { 00057 // 00058 for(int i = 0; i < CHANNEL_COUNT; ++i) { 00059 SimSchema::actionQueue[i].reset(); 00060 } 00061 } 00062 00063 00064 ActionManager& ActionManager 00065 ::singleton() { 00066 static ActionManager instance; 00067 return instance; 00068 } 00069 00070 }
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